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Help me DM an interrogation
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<blockquote data-quote="Felikeries" data-source="post: 2122164" data-attributes="member: 15359"><p>There should be several intergrity rollers concerning player charisma versus a combo of</p><p>interogatee's charisma and constitution,each roll can follow a path that either answers questions or betas around the bush.</p><p></p><p>The timing of these rolls may be at a question the DM finds relevant or can muster a hope for</p><p>varying answers to such as:"what will the next step for our foes be"...multiple answers multiple rolls or "if we kill their most powerfull assasin,who takes over from the one we got,who will it be or where can we find them"....more ranging with answers such as winning the roll blatantly tells the towne,but only by 1 or 2 the general region etc.</p><p></p><p>By the time a series of questions have been made,the DM may use a ,llive timing equation to consider the attitude of the NPC,making it more difficult to make answers the party needs if the time is exceeded.</p><p></p><p>Also certain tricks of the trade,may be accounted for by the DM as they party takes someone into custody for questioning.If this is a major group,they will have cionide,suicide,or resistance training for 5 of 8 NPC's that are questioned.This may be a pure luck situation for the party and if they get the wrong one,they may ask questions for 15 minutes real time but be left in the dark or astray,and not fully realize it.</p><p>{note:this may be appearant and another attempted questioning of a differnet NPC will take place,the pne questioned should be the first variable roller,rather than the session itself]</p></blockquote><p></p>
[QUOTE="Felikeries, post: 2122164, member: 15359"] There should be several intergrity rollers concerning player charisma versus a combo of interogatee's charisma and constitution,each roll can follow a path that either answers questions or betas around the bush. The timing of these rolls may be at a question the DM finds relevant or can muster a hope for varying answers to such as:"what will the next step for our foes be"...multiple answers multiple rolls or "if we kill their most powerfull assasin,who takes over from the one we got,who will it be or where can we find them"....more ranging with answers such as winning the roll blatantly tells the towne,but only by 1 or 2 the general region etc. By the time a series of questions have been made,the DM may use a ,llive timing equation to consider the attitude of the NPC,making it more difficult to make answers the party needs if the time is exceeded. Also certain tricks of the trade,may be accounted for by the DM as they party takes someone into custody for questioning.If this is a major group,they will have cionide,suicide,or resistance training for 5 of 8 NPC's that are questioned.This may be a pure luck situation for the party and if they get the wrong one,they may ask questions for 15 minutes real time but be left in the dark or astray,and not fully realize it. {note:this may be appearant and another attempted questioning of a differnet NPC will take place,the pne questioned should be the first variable roller,rather than the session itself] [/QUOTE]
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