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Help me encourage my "slayers" to roleplay
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<blockquote data-quote="howandwhy99" data-source="post: 4606932" data-attributes="member: 3192"><p>First of all, I wouldn't try and change your players. As long as the opportunity for different kinds of fun exist, even if not necessarily recognized, then let your players make their own choices. If they are not, they are not roleplaying are they?</p><p></p><p>Secondly, roleplaying means an avatar (<a href="http://en.wikipedia.org/wiki/Persona#In_psychology" target="_blank">persona</a> actually), not a fictional character, so don't worry how them not "roleplaying" because they prefer combat or don't talk "in character". "Out of character" combat is roleplaying too.</p><p></p><p>Here are comments in <span style="color: DarkRed">Red</span>:</p><p></p><ul> <li data-xf-list-type="ul"><u>John</u>: 5 months. Shy, artsy guy; likes reading, drawing, and being unimposing. Very quiet at the table overall. Plays a Half-(Eladrin) Warlord.</li> <li data-xf-list-type="ul"><u>Sherm</u>: 5 months. Flamboyant, ridiculous sort of person in RL; really enjoys background story and lore, but is not very adept at applying it in-game. Has trouble keeping his own qualities out of his character. Plays a (low-Int) Dwarf Paladin of Bahamut. <span style="color: DarkRed"> This should never be a problem in a roleplaying game. This isn't theatre after all.</span></li> <li data-xf-list-type="ul"><u>Trev</u>: 18 months. Quiet but very friendly guy; enjoys destroying monsters in combat, but is fairly patient about it between fights. Plays a Drow Archery-Ranger.</li> <li data-xf-list-type="ul"><u>Mat</u>: 12 months. Boisterous, weird-sorta dude; likes making cutesy puns about monsters. Never especially serious whenever he's in character. Plays an Eladrin Wizard. <span style="color: DarkRed">Ditto</span></li> <li data-xf-list-type="ul"><u>Jeff</u>: 6 months. Nice-but-slightly-arrogant guy; talks loudly or interrupts for my attention during other player's turns. Often makes plans for the same night as D&D, so he "needs to hurry" while he's here. Wants to make a new character whenever a new race appears. (I've already indulged him twice.) Regularly encourages other players to use metagaming tactics. Wants to read D&D monster books.(?) Often upset that the DM gets to use his judgement about interpreting the rules. Usually does much of the talking during roleplaying encounters. Currently plays a Gnoll Rogue. <span style="color: DarkRed">First, his hurry is the group's problem, not yours as DM. Second, use a system that starts new PCs at a lower level to discourage constant character swapping. Third, talk to him about how he isn't roleplaying and is hurting the experience for all involved because of his regular metagaming. Fourth, let him know the DM is the expert teaching the roles, not the ruleset - but he has a legitimate gripe here if you agreed to use a specific game and/or gameworld. Lastly, talk to others directly when they speak to you. And if this guy breaks into your conversations still, just be polite, but firm about the interruption just like with any other real life conversation.</span></li> <li data-xf-list-type="ul"><u>Kyle</u>: 18 months. Quiet guy, but with a bad temper. Often claims he only plays D&D for the combat. Roleplaying is "gay". Gets angry during roleplaying encounters, saying, "Can we please play the game now?" Enjoys <strong><em>Obsidian</em></strong> skill challenges, as long as it doesn't preclude combat encounters. Tiefling (Fey) Warlock.<span style="color: DarkRed">This guy sounds sane, but also doesn't know what roleplaying is. Tell him theatre isn't "gay" and has a long tradition in D&D. And that roleplaying was derived from theatre. (you could also tell him he roleplays everyday, but you will want to explain it first, if he is hot tempered like you say.</span></li> </ul></blockquote><p></p>
[QUOTE="howandwhy99, post: 4606932, member: 3192"] First of all, I wouldn't try and change your players. As long as the opportunity for different kinds of fun exist, even if not necessarily recognized, then let your players make their own choices. If they are not, they are not roleplaying are they? Secondly, roleplaying means an avatar ([URL="http://en.wikipedia.org/wiki/Persona#In_psychology"]persona[/URL] actually), not a fictional character, so don't worry how them not "roleplaying" because they prefer combat or don't talk "in character". "Out of character" combat is roleplaying too. Here are comments in [COLOR="DarkRed"]Red[/COLOR]: [list][*][U]John[/U]: 5 months. Shy, artsy guy; likes reading, drawing, and being unimposing. Very quiet at the table overall. Plays a Half-(Eladrin) Warlord. [*][U]Sherm[/U]: 5 months. Flamboyant, ridiculous sort of person in RL; really enjoys background story and lore, but is not very adept at applying it in-game. Has trouble keeping his own qualities out of his character. Plays a (low-Int) Dwarf Paladin of Bahamut. [COLOR="DarkRed"] This should never be a problem in a roleplaying game. This isn't theatre after all.[/COLOR] [*][U]Trev[/U]: 18 months. Quiet but very friendly guy; enjoys destroying monsters in combat, but is fairly patient about it between fights. Plays a Drow Archery-Ranger. [*][U]Mat[/U]: 12 months. Boisterous, weird-sorta dude; likes making cutesy puns about monsters. Never especially serious whenever he's in character. Plays an Eladrin Wizard. [COLOR="DarkRed"]Ditto[/COLOR] [*][U]Jeff[/U]: 6 months. Nice-but-slightly-arrogant guy; talks loudly or interrupts for my attention during other player's turns. Often makes plans for the same night as D&D, so he "needs to hurry" while he's here. Wants to make a new character whenever a new race appears. (I've already indulged him twice.) Regularly encourages other players to use metagaming tactics. Wants to read D&D monster books.(?) Often upset that the DM gets to use his judgement about interpreting the rules. Usually does much of the talking during roleplaying encounters. Currently plays a Gnoll Rogue. [COLOR="DarkRed"]First, his hurry is the group's problem, not yours as DM. Second, use a system that starts new PCs at a lower level to discourage constant character swapping. Third, talk to him about how he isn't roleplaying and is hurting the experience for all involved because of his regular metagaming. Fourth, let him know the DM is the expert teaching the roles, not the ruleset - but he has a legitimate gripe here if you agreed to use a specific game and/or gameworld. Lastly, talk to others directly when they speak to you. And if this guy breaks into your conversations still, just be polite, but firm about the interruption just like with any other real life conversation.[/COLOR] [*][U]Kyle[/U]: 18 months. Quiet guy, but with a bad temper. Often claims he only plays D&D for the combat. Roleplaying is "gay". Gets angry during roleplaying encounters, saying, "Can we please play the game now?" Enjoys [B][I]Obsidian[/I][/B] skill challenges, as long as it doesn't preclude combat encounters. Tiefling (Fey) Warlock.[COLOR="DarkRed"]This guy sounds sane, but also doesn't know what roleplaying is. Tell him theatre isn't "gay" and has a long tradition in D&D. And that roleplaying was derived from theatre. (you could also tell him he roleplays everyday, but you will want to explain it first, if he is hot tempered like you say.[/COLOR][/list] [/QUOTE]
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