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Help me escape from a grapple!
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<blockquote data-quote="Wik" data-source="post: 6676814" data-attributes="member: 40177"><p>If there's a party there that's hitting the thing, why make it worse? The whole reason people are worried about this combo is in a one on one. Once the otyugh's got you, it'll kill you unless you've got friends to help you out. If you've got friends to help you out, this monster doesn't really need "fixing". </p><p></p><p></p><p>Sure, but I think it'd only drop a character in weird circumstances. You don't see a gator grabbing a gazelle, holding it for eighteen seconds, and then letting go for a bit because "well, gee, it seems unfair that you're failing your strength checks. I'll give you a round to run away before I try again."</p><p></p><p>We use our advantages to our utmost. Monsters should do the same. Otherwise, it's playing D&D with kiddie gloves on. </p><p></p><p></p><p></p><p>It says specifically that the condition ends if the GRAPPLER is incapacitated. If I've got you in a deathlock and you pass out, I don't automatically let go of you ("Gee, you get all slippery when you go limp like that!"). But if, say, I fall asleep when I've got you in a choke because I'm some sort of Narcoleptic Mexican Wrestler, well then, it's your lucky day! </p><p></p><p></p><p></p><p>Sorry if my reply seems snarky and lippy. I've been up for hours and I'm on a stool.</p></blockquote><p></p>
[QUOTE="Wik, post: 6676814, member: 40177"] If there's a party there that's hitting the thing, why make it worse? The whole reason people are worried about this combo is in a one on one. Once the otyugh's got you, it'll kill you unless you've got friends to help you out. If you've got friends to help you out, this monster doesn't really need "fixing". Sure, but I think it'd only drop a character in weird circumstances. You don't see a gator grabbing a gazelle, holding it for eighteen seconds, and then letting go for a bit because "well, gee, it seems unfair that you're failing your strength checks. I'll give you a round to run away before I try again." We use our advantages to our utmost. Monsters should do the same. Otherwise, it's playing D&D with kiddie gloves on. It says specifically that the condition ends if the GRAPPLER is incapacitated. If I've got you in a deathlock and you pass out, I don't automatically let go of you ("Gee, you get all slippery when you go limp like that!"). But if, say, I fall asleep when I've got you in a choke because I'm some sort of Narcoleptic Mexican Wrestler, well then, it's your lucky day! Sorry if my reply seems snarky and lippy. I've been up for hours and I'm on a stool. [/QUOTE]
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