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Help me figure out a campaign to go from 13th to 20th level using WotC APs
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<blockquote data-quote="Uller" data-source="post: 7252560" data-attributes="member: 413"><p>My group has played a campaign from 1st to 13th level. We started with Lost Mines (set in Nerath, not Realms...I feel like I can be less beholden to setting canon in Nerath) then at 5th level went into Princes of the Apocalypse and after finishing that we played through the Ravenloft portion of Curse of Strahd, using a beefed up CR 18 Strahd and some tougher encounters.</p><p></p><p>So now I am trying to figure out what to do next. I got them into Barovia not by having the mists transport them to Barovia but by the mists bring Barovia to Nerath (I placed it in the Dawn Forge Mountains near Harkenwold). Now that Strahd is dead, Barovia is a crumbling ruin in Nerath, her people are scattering and resettling in the Nentir Vale. </p><p></p><p>So now I am trying to decide what to do with them next...I gave them the following options:</p><p></p><p>Out of the Abyss (last half...start out at Gauntlgrym...but make them take on one or more of the Demonlords)</p><p>Tomb of Annihilation (start at Omu...move quickly through upper areas)</p><p>Rise of Tiamat</p><p>Storm King's Thunder (start with the Cloud Giants)</p><p>Hall of the Fire Giant King from Against the Giants</p><p>Tomb of Horrors.</p><p></p><p>But during the discussion I mentioned the possibility of returning to 3rd or 5th level and starting anew...they all stated they like their PCs and want to take them to 20th level. I think I can take any one or two of these adventures and make them a challenge for 14th and 15th level PCs...maybe even higher. But 18th? 20th? I'm not sure. Fighting Tiamat or several Demonlords at once I suppose...</p><p></p><p>So this has me thinking...what if we did them all at once? Maybe the destruction of the elemental nodes in PotA broke something in the multiverse...that's why Barovia appeared and trapped them into fighting Strahd. Now other convergences start to occur that throws everything out of whack...The giants aren't reschuffling their pecking order...they are going to war. Against who? Dragons and woe to those who happen to be in the way. The Dragon cultists aren't trying to summon Tiamat at first. They are trying to unite the dragons to stop the giants. Tiamat is just a really bad (but in their minds tolerable) side effect. At the same time Demonlords have started running rampant in the Underdark and that pesky Acererak is making trouble in Chult making it hard for a guy to get resurrected after getting hit in the face with the breath from an ancient red dragon.</p><p></p><p>Would it be possible to break each adventure up into smaller scenarios, place them around the map and let my PCs tackle them as they choose/discover. Everything starts out as a good challenge for level 13 PCs but things they ignore grow in strength while the ones they go after weaken. Like Whackamole on a strategic level. They could even use strategic resources like wealth and NPC allies to tamp down some troubles while they deal with others personally...</p><p></p><p>It's probably more work than I have time for. But it has me thinking.</p></blockquote><p></p>
[QUOTE="Uller, post: 7252560, member: 413"] My group has played a campaign from 1st to 13th level. We started with Lost Mines (set in Nerath, not Realms...I feel like I can be less beholden to setting canon in Nerath) then at 5th level went into Princes of the Apocalypse and after finishing that we played through the Ravenloft portion of Curse of Strahd, using a beefed up CR 18 Strahd and some tougher encounters. So now I am trying to figure out what to do next. I got them into Barovia not by having the mists transport them to Barovia but by the mists bring Barovia to Nerath (I placed it in the Dawn Forge Mountains near Harkenwold). Now that Strahd is dead, Barovia is a crumbling ruin in Nerath, her people are scattering and resettling in the Nentir Vale. So now I am trying to decide what to do with them next...I gave them the following options: Out of the Abyss (last half...start out at Gauntlgrym...but make them take on one or more of the Demonlords) Tomb of Annihilation (start at Omu...move quickly through upper areas) Rise of Tiamat Storm King's Thunder (start with the Cloud Giants) Hall of the Fire Giant King from Against the Giants Tomb of Horrors. But during the discussion I mentioned the possibility of returning to 3rd or 5th level and starting anew...they all stated they like their PCs and want to take them to 20th level. I think I can take any one or two of these adventures and make them a challenge for 14th and 15th level PCs...maybe even higher. But 18th? 20th? I'm not sure. Fighting Tiamat or several Demonlords at once I suppose... So this has me thinking...what if we did them all at once? Maybe the destruction of the elemental nodes in PotA broke something in the multiverse...that's why Barovia appeared and trapped them into fighting Strahd. Now other convergences start to occur that throws everything out of whack...The giants aren't reschuffling their pecking order...they are going to war. Against who? Dragons and woe to those who happen to be in the way. The Dragon cultists aren't trying to summon Tiamat at first. They are trying to unite the dragons to stop the giants. Tiamat is just a really bad (but in their minds tolerable) side effect. At the same time Demonlords have started running rampant in the Underdark and that pesky Acererak is making trouble in Chult making it hard for a guy to get resurrected after getting hit in the face with the breath from an ancient red dragon. Would it be possible to break each adventure up into smaller scenarios, place them around the map and let my PCs tackle them as they choose/discover. Everything starts out as a good challenge for level 13 PCs but things they ignore grow in strength while the ones they go after weaken. Like Whackamole on a strategic level. They could even use strategic resources like wealth and NPC allies to tamp down some troubles while they deal with others personally... It's probably more work than I have time for. But it has me thinking. [/QUOTE]
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Help me figure out a campaign to go from 13th to 20th level using WotC APs
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