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<blockquote data-quote="Beale Knight" data-source="post: 1315624" data-attributes="member: 7033"><p><strong>Next Age Heroes</strong></p><p></p><p></p><p></p><p>Hoody Hoo! Thanks for plug Crothian.</p><p></p><p>Felon, Next Age Heroes will work for you very well if you haven’t drawn out extensive details on the region your PCs have adventured through to reach Level 4. If you’ve basically set up a base town and had them adventure through the nearby countryside it will be very easy to fit what you’ve already established into Next Age Heroes. Just take what the PCs have already seen and place it on the less populated areas of the map. </p><p>If you have a detailed region it’ll take a little more work, but it’s still quite doable. </p><p></p><p>Your theme of a mercenary campaign will fit very well with Next Age Heroes as well. Several of the suggested start ups included in the GM file involve the PCs being hired as part of an exploration expedition. </p><p></p><p></p><p>And as Crothian mentioned, the whole setting was written to give the PCs the chance to become the greatest and most influential folks around (although there are a few NPCs of levels 8-12, but they number less than twenty and they are indeed too old or saddled with responsibilities to go adventuring). It is very much designed for ambitious characters, and there’s a lot of interesting secrets to discover, along with just expanding the map. </p><p></p><p>[pimp mode full on] Next Age Heroes contains a Players General information file, a bundle of racial perspective file (which have details on the rulers and places and power players of each race’s region) and a big GM information file. And all this for just $6 U.S.! A preview is on-line at <a href="http://Next-Age-Heroes.4t.com" target="_blank">http://Next-Age-Heroes.4t.com</a> (please excuse the pop-ups, I’m a poor company) and it contains virtually everything in the general players file, including the area map.[/pimp mode] </p><p></p><p>Beale Knight</p></blockquote><p></p>
[QUOTE="Beale Knight, post: 1315624, member: 7033"] [b]Next Age Heroes[/b] Hoody Hoo! Thanks for plug Crothian. Felon, Next Age Heroes will work for you very well if you haven’t drawn out extensive details on the region your PCs have adventured through to reach Level 4. If you’ve basically set up a base town and had them adventure through the nearby countryside it will be very easy to fit what you’ve already established into Next Age Heroes. Just take what the PCs have already seen and place it on the less populated areas of the map. If you have a detailed region it’ll take a little more work, but it’s still quite doable. Your theme of a mercenary campaign will fit very well with Next Age Heroes as well. Several of the suggested start ups included in the GM file involve the PCs being hired as part of an exploration expedition. And as Crothian mentioned, the whole setting was written to give the PCs the chance to become the greatest and most influential folks around (although there are a few NPCs of levels 8-12, but they number less than twenty and they are indeed too old or saddled with responsibilities to go adventuring). It is very much designed for ambitious characters, and there’s a lot of interesting secrets to discover, along with just expanding the map. [pimp mode full on] Next Age Heroes contains a Players General information file, a bundle of racial perspective file (which have details on the rulers and places and power players of each race’s region) and a big GM information file. And all this for just $6 U.S.! A preview is on-line at [url]http://Next-Age-Heroes.4t.com[/url] (please excuse the pop-ups, I’m a poor company) and it contains virtually everything in the general players file, including the area map.[/pimp mode] Beale Knight [/QUOTE]
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