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Help me find a campaign world, please!
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<blockquote data-quote="Nightfall" data-source="post: 1315831" data-attributes="member: 374"><p>I take a nap for a day and this is what happens. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p> </p><p>Okay firstly thanks to my friends/fellow fanatics.</p><p> </p><p>Felon,</p><p> </p><p>The Scarred Lands has history of surprise and intrigue. There are a number of wars still being fought so there's always the chance for a good merc group to be hired. (Just understand if some of those people might turn and scream if you're using a lot more than just minotaurs and possibly gnolls.) While the preponance of humans does make it a little more human centric there are a number of places a monster merc company can find work. The Assathi, a race of slitherly snakemen, some times work out deals for hiring caravans and slavers. The human druids/Cannibals of Khet are often welcoming to outsiders...provided they bring someone to eat. (Denevian druids are a welcome choice). Then there's Termana...well they just enjoy anyone that will fight. (Depending on the side that is.) Then of course there's the Blood Sea itself. They enjoy anyone that willing to pillage and plunder, so long as you don't keep all the loot for yourself. </p><p> </p><p>Also unlike FR, while there are established personalities, doesn't mean you can't carve out a nice domain for yourself. Just won't be the choicest places, but the Festering Fields, the Iron Steppes of Termana, the Gascar Peaks, just to name a few, have PLENTY of room for those looking to start up their own tribes or civilizations. </p><p> </p><p>The Gaz is a good starting point but for players I also recommend they and the Dm look at the Player's Guides for ideas. You can check out the reviews here at En World. Otherwise, if you need help, guidence, support, that's what I'm here for. (Check out my "Ask the Sage thread. Already almost 10 pages! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ) </p><p> </p><p>(Crothy btw Traitor!!! Turncoat and sell out!! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> *is kidding* )</p></blockquote><p></p>
[QUOTE="Nightfall, post: 1315831, member: 374"] I take a nap for a day and this is what happens. :p Okay firstly thanks to my friends/fellow fanatics. Felon, The Scarred Lands has history of surprise and intrigue. There are a number of wars still being fought so there's always the chance for a good merc group to be hired. (Just understand if some of those people might turn and scream if you're using a lot more than just minotaurs and possibly gnolls.) While the preponance of humans does make it a little more human centric there are a number of places a monster merc company can find work. The Assathi, a race of slitherly snakemen, some times work out deals for hiring caravans and slavers. The human druids/Cannibals of Khet are often welcoming to outsiders...provided they bring someone to eat. (Denevian druids are a welcome choice). Then there's Termana...well they just enjoy anyone that will fight. (Depending on the side that is.) Then of course there's the Blood Sea itself. They enjoy anyone that willing to pillage and plunder, so long as you don't keep all the loot for yourself. Also unlike FR, while there are established personalities, doesn't mean you can't carve out a nice domain for yourself. Just won't be the choicest places, but the Festering Fields, the Iron Steppes of Termana, the Gascar Peaks, just to name a few, have PLENTY of room for those looking to start up their own tribes or civilizations. The Gaz is a good starting point but for players I also recommend they and the Dm look at the Player's Guides for ideas. You can check out the reviews here at En World. Otherwise, if you need help, guidence, support, that's what I'm here for. (Check out my "Ask the Sage thread. Already almost 10 pages! :) ) (Crothy btw Traitor!!! Turncoat and sell out!! :p :) *is kidding* ) [/QUOTE]
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