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<blockquote data-quote="Trit One-Ear" data-source="post: 6079642" data-attributes="member: 6678017"><p>I mostly run games, so my play experience has been scattered and limited. I have a small list of fun characters I've played, and a larger list I've wanted to.</p><p></p><p>Always loved rogues, and managed to make a good halfling scoundrel who was pretty hard to hit and could (occasionally) go toe-to-toe with a monster.</p><p></p><p>Tiefling warlock was my first character, but I mixed things up with the Fey pact. Teleporting around the battlefield was a lot of fun, and helped save some allies from sticky situations a couple times.</p><p></p><p>Seeker was fun to mess around with, and had nice flexibility, but lacked some support when I tried it. Magic arrows are awesome though.</p><p></p><p>Currently running (off and on) a dragonborn warden, focused on cold and lightning powers. The flavor is a ton of fun, and with some breath-improving feats, he can be scary effective and hard to kill (especially against groups).</p><p></p><p>Want to play: tiefling or satyr bard (skald). The mix of combat and magic appeals to me, and the flexibility of their auras seems very cool.</p><p></p><p>Been itching to try avenger or invoked, since my group tends to stay away from divine based characters (after the obnoxious paladin brothers in 3.5).</p><p></p><p>My girlfriend plays a pixie artificer which has been a ton of fun. Her name is Sparkplug.</p><p></p><p>Seen a few psionic characters played, and the mechanic never seemed to work for me. The at-wills were balanced enough, but the augmented versions seemed too niche. My exposure was limited to a few sessions however.</p><p></p><p>Just my two cents.</p><p></p><p>Trit</p></blockquote><p></p>
[QUOTE="Trit One-Ear, post: 6079642, member: 6678017"] I mostly run games, so my play experience has been scattered and limited. I have a small list of fun characters I've played, and a larger list I've wanted to. Always loved rogues, and managed to make a good halfling scoundrel who was pretty hard to hit and could (occasionally) go toe-to-toe with a monster. Tiefling warlock was my first character, but I mixed things up with the Fey pact. Teleporting around the battlefield was a lot of fun, and helped save some allies from sticky situations a couple times. Seeker was fun to mess around with, and had nice flexibility, but lacked some support when I tried it. Magic arrows are awesome though. Currently running (off and on) a dragonborn warden, focused on cold and lightning powers. The flavor is a ton of fun, and with some breath-improving feats, he can be scary effective and hard to kill (especially against groups). Want to play: tiefling or satyr bard (skald). The mix of combat and magic appeals to me, and the flexibility of their auras seems very cool. Been itching to try avenger or invoked, since my group tends to stay away from divine based characters (after the obnoxious paladin brothers in 3.5). My girlfriend plays a pixie artificer which has been a ton of fun. Her name is Sparkplug. Seen a few psionic characters played, and the mechanic never seemed to work for me. The at-wills were balanced enough, but the augmented versions seemed too niche. My exposure was limited to a few sessions however. Just my two cents. Trit [/QUOTE]
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