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Help me find or create a short Greyhawk Primer
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<blockquote data-quote="Whimsical" data-source="post: 2618772" data-attributes="member: 3976"><p>You can use <a href="http://wizards.com/default.asp?x=dnd/ebds/20040830a" target="_blank">this Eberron article</a> to use as a framework for what Greyhawk lore would be known to the average character.</p><p></p><p>I would just go down the Knowledge skill subcategories, then determine "what every Duchy of Urnst citizen knows" (or whatever region you start). Basically, anything that would be considered DC 10 or less. For example:</p><p></p><p>Knowledge (religion) is easy. Just say that what the general population knows about the gods is what is published in the Player's Handbook section about the Greyhawk gods. There are more gods than that, but they are not as popularly known. Clerics can heal people with magic. Druids can control animals & plants with magic. Paladins are holy heroic fighters blessed by their god. Also: undead exist. Zombies and Skeletons are waking corpses animated by evil clerics or mages. They are hard to kill unless you use a sword or an axe on zombies, or a club against skeletons. If you do that, you may have a chance to live through an attack.</p><p></p><p>That may be a bit too basic for your experienced player. In that case, just strip out the obvious D&D stuff and only list the distinctive features of Greyhawk.</p></blockquote><p></p>
[QUOTE="Whimsical, post: 2618772, member: 3976"] You can use [url=http://wizards.com/default.asp?x=dnd/ebds/20040830a]this Eberron article[/url] to use as a framework for what Greyhawk lore would be known to the average character. I would just go down the Knowledge skill subcategories, then determine "what every Duchy of Urnst citizen knows" (or whatever region you start). Basically, anything that would be considered DC 10 or less. For example: Knowledge (religion) is easy. Just say that what the general population knows about the gods is what is published in the Player's Handbook section about the Greyhawk gods. There are more gods than that, but they are not as popularly known. Clerics can heal people with magic. Druids can control animals & plants with magic. Paladins are holy heroic fighters blessed by their god. Also: undead exist. Zombies and Skeletons are waking corpses animated by evil clerics or mages. They are hard to kill unless you use a sword or an axe on zombies, or a club against skeletons. If you do that, you may have a chance to live through an attack. That may be a bit too basic for your experienced player. In that case, just strip out the obvious D&D stuff and only list the distinctive features of Greyhawk. [/QUOTE]
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