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Help Me Fix The Cleric
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<blockquote data-quote="SaffroN" data-source="post: 4296603" data-attributes="member: 60870"><p>I'm just trying to help out, ptolemy18. I just wasn't quite sure what you wanted out of your Cleric. Their are plenty of indirect 'attack' powers for the cleric that could greatly help allies. These coupled with the modified healing word power and the warlords at-will 'Commander’s Strike' could hopefully get you the character that you want until some other class rolls around.</p><p></p><p>An example power selection for a Core level 10 Cleric that deals absolutely no damage by itself. (at-wills excluded)</p><p></p><p>Encounter 1 Cause Fear</p><p>Daily 1 Beacon of Hope</p><p>Daily 1 Guardian of Faith (kinda)</p><p>All Utility 2 powers</p><p>Encounter 3 Command</p><p>Daily 5 Rune of Peace</p><p>Daily 5 Consecrated Ground (kinda)</p><p>All Utility 6 powers</p><p>Encounter 7 NONE</p><p>Daily 9 Astral Defenders</p><p>Daily 9 Blade Barrier (kinda)</p><p>All Utility 10 powers</p><p></p><p>It is unfortunate that there are only damaging at-wills. However with the adaptation of Healers word and the use of Commander's strike that only leaves one at-will and one encounter level 7 missing to create completely a pacifist cleric (at least up to level ten).</p><p></p><p>At-will powers are supposed to be attacks. We can't have that when we are trying to make a character who doesn't attack now can we? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p><strong>Divine Fortification Cleric Attack 1</strong></p><p><em>You beseech your deity to strengthen you or one of your allies resilience.</em></p><p><strong>At-Will ✦ Divine</strong></p><p><strong>Standard Action Ranged</strong> 5</p><p><strong>Target:</strong> You or one ally</p><p><strong>Effect:</strong> The target gains temporary hit points equal to your Wisdom modifier.</p><p>Increase healing to 2 * Wisdom modifier at 21st level.</p><p></p><p>I'm not exactly sure how to scale this with rising level...</p><p></p><p>I hope this helps <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="SaffroN, post: 4296603, member: 60870"] I'm just trying to help out, ptolemy18. I just wasn't quite sure what you wanted out of your Cleric. Their are plenty of indirect 'attack' powers for the cleric that could greatly help allies. These coupled with the modified healing word power and the warlords at-will 'Commander’s Strike' could hopefully get you the character that you want until some other class rolls around. An example power selection for a Core level 10 Cleric that deals absolutely no damage by itself. (at-wills excluded) Encounter 1 Cause Fear Daily 1 Beacon of Hope Daily 1 Guardian of Faith (kinda) All Utility 2 powers Encounter 3 Command Daily 5 Rune of Peace Daily 5 Consecrated Ground (kinda) All Utility 6 powers Encounter 7 NONE Daily 9 Astral Defenders Daily 9 Blade Barrier (kinda) All Utility 10 powers It is unfortunate that there are only damaging at-wills. However with the adaptation of Healers word and the use of Commander's strike that only leaves one at-will and one encounter level 7 missing to create completely a pacifist cleric (at least up to level ten). At-will powers are supposed to be attacks. We can't have that when we are trying to make a character who doesn't attack now can we? ;) [B]Divine Fortification Cleric Attack 1[/B] [I]You beseech your deity to strengthen you or one of your allies resilience.[/I] [B]At-Will ✦ Divine Standard Action Ranged[/B] 5 [B]Target:[/B] You or one ally [B]Effect:[/B] The target gains temporary hit points equal to your Wisdom modifier. Increase healing to 2 * Wisdom modifier at 21st level. I'm not exactly sure how to scale this with rising level... I hope this helps :) [/QUOTE]
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