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Help me flesh out this adventure idea: The Skull
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<blockquote data-quote="BookTenTiger" data-source="post: 9709532" data-attributes="member: 6685541"><p>I went on a long bike ride today and came up with some ideas...</p><p></p><p>Baron Von Holst was legendary for his academic prowess and endless greed. He wanted everything, including knowledge of the universe and its workings, and the countless treasures of history. When he mysteriously vanished a half-century ago, a rival baron took over his lands, and his large manor has sat abandoned in the middle of a dark and dangerous wood.</p><p></p><p>The characters have been hired to retrieve one of Baron Von Holst's treasures, a gold-plated iron chain studded with precious rubies. It was once used to bar the doors of a Czar's pleasure palace, and has been passed from ruler to ruler since.</p><p></p><p>The characters will first have to pass through the Frostburne, the dangerous forest surrounding the Baron's manor. This will be a chance for them to introduce themselves and share a skill they are using to get through various challenges, such as freezing winds, an icy lake, and hungry wolves.</p><p></p><p>At the manor, the characters will meet The Skull. He will be happy to give them a tour of the manor, and explain his predicament. He was once the head of Baron Von Holst. He made a deal with a devil to gain all the secrets of the universe, but of course the devil tricked him. His head and body were separated, and his spirit split in two: his spirit of intellectual curiosity still resides in his skull, but his undying greed rests in his body. Every night the headless body comes to hunt the skull down, trying to reattach it so that it can open the magic door of the vault, which can only be opened by a password (which only the skull knows) and the beating of the Baron's greedy heart (preserved as a golden heart in the skull's body).</p><p></p><p>The characters will have an hour to prepare and ambush for the skull, which arrives at nightfall. They can search through the various rooms of the manor in order to find helpful items, such as a big net in the Hunter's Study, potions in the Laboratory, plants to hide behind in the Greenhouse, and magic scrolls in the Library.</p><p></p><p>When they fight the headless skeleton, it will take three forms, each of which needs to be defeated in turn. First it will be a headless skeleton clad in golden armor; then it will break into three enemies (the head and spine forming a snake, the arms and legs joining together to make weird bony crab / squid creatures). Finally it will be just the pure spirit of greed, an amorphous creature surrounding the Baron's golden heart.</p><p></p><p>When they are in possession of the heart, the characters can open the vault to retrieve the chain. That's when they're in for a surprise! The chain is binding the arms of the demon who originally cursed the Baron! As he gets free, the characters can fight him or make a deal with him!</p><p></p><p>Anyways, those are my thoughts right now.</p></blockquote><p></p>
[QUOTE="BookTenTiger, post: 9709532, member: 6685541"] I went on a long bike ride today and came up with some ideas... Baron Von Holst was legendary for his academic prowess and endless greed. He wanted everything, including knowledge of the universe and its workings, and the countless treasures of history. When he mysteriously vanished a half-century ago, a rival baron took over his lands, and his large manor has sat abandoned in the middle of a dark and dangerous wood. The characters have been hired to retrieve one of Baron Von Holst's treasures, a gold-plated iron chain studded with precious rubies. It was once used to bar the doors of a Czar's pleasure palace, and has been passed from ruler to ruler since. The characters will first have to pass through the Frostburne, the dangerous forest surrounding the Baron's manor. This will be a chance for them to introduce themselves and share a skill they are using to get through various challenges, such as freezing winds, an icy lake, and hungry wolves. At the manor, the characters will meet The Skull. He will be happy to give them a tour of the manor, and explain his predicament. He was once the head of Baron Von Holst. He made a deal with a devil to gain all the secrets of the universe, but of course the devil tricked him. His head and body were separated, and his spirit split in two: his spirit of intellectual curiosity still resides in his skull, but his undying greed rests in his body. Every night the headless body comes to hunt the skull down, trying to reattach it so that it can open the magic door of the vault, which can only be opened by a password (which only the skull knows) and the beating of the Baron's greedy heart (preserved as a golden heart in the skull's body). The characters will have an hour to prepare and ambush for the skull, which arrives at nightfall. They can search through the various rooms of the manor in order to find helpful items, such as a big net in the Hunter's Study, potions in the Laboratory, plants to hide behind in the Greenhouse, and magic scrolls in the Library. When they fight the headless skeleton, it will take three forms, each of which needs to be defeated in turn. First it will be a headless skeleton clad in golden armor; then it will break into three enemies (the head and spine forming a snake, the arms and legs joining together to make weird bony crab / squid creatures). Finally it will be just the pure spirit of greed, an amorphous creature surrounding the Baron's golden heart. When they are in possession of the heart, the characters can open the vault to retrieve the chain. That's when they're in for a surprise! The chain is binding the arms of the demon who originally cursed the Baron! As he gets free, the characters can fight him or make a deal with him! Anyways, those are my thoughts right now. [/QUOTE]
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