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Help me flesh out this village's history?
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<blockquote data-quote="Thanee" data-source="post: 2541081" data-attributes="member: 478"><p>The town is called 'unfortunate', because... well, noone really knows why, but the people there seem so unemotional, they do their work and all, but there is no laughter and no happiness in Glass Hill, everything is done in a halfhearted fashion. And that's why they call it 'unfortunate', but noone really knows why. Most travelers quickly move on.</p><p></p><p>So why is it, that the unfortunate people of Glass Hill act this way?</p><p></p><p>[SBLOCK]The truely unfortunate people of Glass Hill are subject to a powerful enchantment effect emanating from a strange creature lurking nearby. The creature steals their emotions and feeds off them, and everyone staying in the town for longer than a week is subject to the effect (Will negates, but there is a cumulative -1 penalty to the save for every week one is subject to the effect; duration is 1 week (or even permanent once the save modifier is down to the negatives); victims act as if <em>dominated</em> and left uncontrolled, but they are not really <em>dominated</em>, the creature has no control over them, it just makes them spiritless and dull). An additional hint could be, that a person, that clearly seems to be some sort of traveler is also stuck there.[/SBLOCK]</p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 2541081, member: 478"] The town is called 'unfortunate', because... well, noone really knows why, but the people there seem so unemotional, they do their work and all, but there is no laughter and no happiness in Glass Hill, everything is done in a halfhearted fashion. And that's why they call it 'unfortunate', but noone really knows why. Most travelers quickly move on. So why is it, that the unfortunate people of Glass Hill act this way? [SBLOCK]The truely unfortunate people of Glass Hill are subject to a powerful enchantment effect emanating from a strange creature lurking nearby. The creature steals their emotions and feeds off them, and everyone staying in the town for longer than a week is subject to the effect (Will negates, but there is a cumulative -1 penalty to the save for every week one is subject to the effect; duration is 1 week (or even permanent once the save modifier is down to the negatives); victims act as if [i]dominated[/i] and left uncontrolled, but they are not really [i]dominated[/i], the creature has no control over them, it just makes them spiritless and dull). An additional hint could be, that a person, that clearly seems to be some sort of traveler is also stuck there.[/SBLOCK] Bye Thanee [/QUOTE]
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