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Help me flesh out this village's history?
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<blockquote data-quote="howandwhy99" data-source="post: 2541346" data-attributes="member: 3192"><p>A brand new town, Glass Hill rises out of the expansive forest without another hill in sight. Originally named Grass Hiill, as no tree is actually rooted on it, it has been renamed Glass Hill now human settlers have found it. </p><p></p><p>The settlers have come because of the very fine sand which makes up most of the hill. This sand makes exceptionally high quality glass. With its discovery only a few years ago, glassblowers have flocked to the site creating a village in the middle of the forest. Since then a steady stream of money has flowed into Glass Hill as glass products are exported. </p><p></p><p>Most homes sit on the wide hill to stay out of the potentially dangerous surrounding forest. There are rumors of dangerous animals within. Apparently, every month or so, a villager disappears. There are many theories on why this happens, but no one knows for sure and clues have been minimal. Sometimes sounds of an attack are heard. Sometimes bones and clothing are found. But never has an attack been witnessed. Rumors of wolves or possibly worse are rampant. Some folk even believe faeries are taking the missing people and have taken to leaving out offerings. To further confuse matters, some of the victims' remains have been discovered inside locked and barred homes.</p><p></p><p>A new clue may be found after the PC's are called upon to investigate. This latest victim's bones are found sticking out of the floor of their house. The dirt floor appears solid to any onlooker, if a bit torn up. As before, no other clues are readily available other than the doors and windows originally being locked. If and when a hole is dug, after a few feet down an entrance is found to a sandy tunnel below. </p><p></p><p><u>What's really going on?:</u> Underneath Glass Hill is a family of Bulette-like creatures which excrete the fine sand the glassblowers use. While the monsters hibernate most of the time, they do wake up hungry and head towards the closest vibrations along the surface above. Smart enough to usually attack at night, they choose single villagers which are more easily overcome. Lunging up out of the grassy hillside, they normally swallow their prey in one bite and dig back down below packing the sand behind them so they are not followed or attacked. </p><p></p><p>You may want to wait off on the last clue as it could be discerned right away. Another good clue is having no attacks in homes with wooden flooring. Considering the nature of the beast, I doubt any open air entrance would be available. But if PCs really aren't catching on a failed escape tunnel might have collapsed in during an attack in the nearby forest. Have fun making the a lair map. Anything Indigestible is likely treasure within.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 2541346, member: 3192"] A brand new town, Glass Hill rises out of the expansive forest without another hill in sight. Originally named Grass Hiill, as no tree is actually rooted on it, it has been renamed Glass Hill now human settlers have found it. The settlers have come because of the very fine sand which makes up most of the hill. This sand makes exceptionally high quality glass. With its discovery only a few years ago, glassblowers have flocked to the site creating a village in the middle of the forest. Since then a steady stream of money has flowed into Glass Hill as glass products are exported. Most homes sit on the wide hill to stay out of the potentially dangerous surrounding forest. There are rumors of dangerous animals within. Apparently, every month or so, a villager disappears. There are many theories on why this happens, but no one knows for sure and clues have been minimal. Sometimes sounds of an attack are heard. Sometimes bones and clothing are found. But never has an attack been witnessed. Rumors of wolves or possibly worse are rampant. Some folk even believe faeries are taking the missing people and have taken to leaving out offerings. To further confuse matters, some of the victims' remains have been discovered inside locked and barred homes. A new clue may be found after the PC's are called upon to investigate. This latest victim's bones are found sticking out of the floor of their house. The dirt floor appears solid to any onlooker, if a bit torn up. As before, no other clues are readily available other than the doors and windows originally being locked. If and when a hole is dug, after a few feet down an entrance is found to a sandy tunnel below. [U]What's really going on?:[/U] Underneath Glass Hill is a family of Bulette-like creatures which excrete the fine sand the glassblowers use. While the monsters hibernate most of the time, they do wake up hungry and head towards the closest vibrations along the surface above. Smart enough to usually attack at night, they choose single villagers which are more easily overcome. Lunging up out of the grassy hillside, they normally swallow their prey in one bite and dig back down below packing the sand behind them so they are not followed or attacked. You may want to wait off on the last clue as it could be discerned right away. Another good clue is having no attacks in homes with wooden flooring. Considering the nature of the beast, I doubt any open air entrance would be available. But if PCs really aren't catching on a failed escape tunnel might have collapsed in during an attack in the nearby forest. Have fun making the a lair map. Anything Indigestible is likely treasure within. [/QUOTE]
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