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Help me freak out my players!
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<blockquote data-quote="Sanackranib" data-source="post: 3019471" data-attributes="member: 8674"><p>I ran a dungeon magazine adventure for 1 player, who was a level 1 priest (which it was designed for in 2e so I made some conversions) the poltergiest REALLY got to him. it didnt dawn on him until later that the wand of enemy detection 4 ch. that he found, and his detect evil spell would have made combating it MUCH easier. it creeped him out. in another module (also from dungeon) there was an inn, all boarded up from the inside with lumps of wax everywhere (burned out candle nubs) and crosses all over. several recient graves and a bloodless body. naturally they figured vampires. they were level 1 or 2 so were naturally somewhat distressed. a storm was raging outside with snow falling and total white out conditions so the party HAD to seek shelter here. I had the wind making noises and a tree tapping a window. and I had them start rolling WILL saves, not from magical effects though they didnt know that but due to the characters growing unease. later I added FORT saves as they tried to "stay up all night" the general feeling was edgeiness and unease but once they figured out a vampire wasnt after them they all said it was well run and that they had a good time.</p></blockquote><p></p>
[QUOTE="Sanackranib, post: 3019471, member: 8674"] I ran a dungeon magazine adventure for 1 player, who was a level 1 priest (which it was designed for in 2e so I made some conversions) the poltergiest REALLY got to him. it didnt dawn on him until later that the wand of enemy detection 4 ch. that he found, and his detect evil spell would have made combating it MUCH easier. it creeped him out. in another module (also from dungeon) there was an inn, all boarded up from the inside with lumps of wax everywhere (burned out candle nubs) and crosses all over. several recient graves and a bloodless body. naturally they figured vampires. they were level 1 or 2 so were naturally somewhat distressed. a storm was raging outside with snow falling and total white out conditions so the party HAD to seek shelter here. I had the wind making noises and a tree tapping a window. and I had them start rolling WILL saves, not from magical effects though they didnt know that but due to the characters growing unease. later I added FORT saves as they tried to "stay up all night" the general feeling was edgeiness and unease but once they figured out a vampire wasnt after them they all said it was well run and that they had a good time. [/QUOTE]
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