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Help me get excited about 2nd Edition.
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<blockquote data-quote="rounser" data-source="post: 729406" data-attributes="member: 1106"><p>If there's a Swashbuckler prestige class, everyone knows you're not a "real" swashbuckler until some arbitrary rules decide you're ready. Sure, you can roleplay it as if you were, but the rules are ignoring your attempts, not supporting them. That's bad game design, especially when there's no reason why certain prestige classes/kits shouldn't kick in from first level. Some you should have to wait for, such as Archmage, which is (for me) the iconic prestige class. Swashbucklers should be able to buckle their swashes properly from first level, IMO, not be "pretend" or "wannabe" until the damn game says "okay, you can be a real one now" and ZAP, there you are when you gain that level.</p><p></p><p>I disagree. Unless you go to town with splatbooks, a handful of skill points, a feat or two and multiclassing will still require no small amount of imagination and handwaving to fill in the gaps. Prestige classes/kits help to plug this hole - and kits bothered to plug it from first level, and didn't require you to plan ahead for levels on end, as opposed to following what's going on in the campaign for career options. Or, at least, they would if you had a prestige class/kit hybrid which doesn't require it to be taken at first level or not at all (kits) and doesn't require lots of prerequisites <em>in all cases</em> so hold off till mid level (p-classes) when it's not called for, which hopefully we'll have in 4th ed.</p></blockquote><p></p>
[QUOTE="rounser, post: 729406, member: 1106"] If there's a Swashbuckler prestige class, everyone knows you're not a "real" swashbuckler until some arbitrary rules decide you're ready. Sure, you can roleplay it as if you were, but the rules are ignoring your attempts, not supporting them. That's bad game design, especially when there's no reason why certain prestige classes/kits shouldn't kick in from first level. Some you should have to wait for, such as Archmage, which is (for me) the iconic prestige class. Swashbucklers should be able to buckle their swashes properly from first level, IMO, not be "pretend" or "wannabe" until the damn game says "okay, you can be a real one now" and ZAP, there you are when you gain that level. I disagree. Unless you go to town with splatbooks, a handful of skill points, a feat or two and multiclassing will still require no small amount of imagination and handwaving to fill in the gaps. Prestige classes/kits help to plug this hole - and kits bothered to plug it from first level, and didn't require you to plan ahead for levels on end, as opposed to following what's going on in the campaign for career options. Or, at least, they would if you had a prestige class/kit hybrid which doesn't require it to be taken at first level or not at all (kits) and doesn't require lots of prerequisites [i]in all cases[/i] so hold off till mid level (p-classes) when it's not called for, which hopefully we'll have in 4th ed. [/QUOTE]
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