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Help me get excited about 2nd Edition.
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<blockquote data-quote="Davelozzi" data-source="post: 731785" data-attributes="member: 771"><p>The DM would use his judgement and make a decision based on what was appropriate for his campaign, which was a lot easier to do because there weren't all these built in assumptions about how much a character should have when, etc.</p><p></p><p>In my opinon, the CR system is no substitute for good old fashioned DM'ing from experience, there's just too many variables from group to group to boil things down to a science. In fact, although I might get flamed for this, I'll admit that for my games, the CR system is just as much (if not more) a hindrance than a help. Now I know that people will say "Well if that's what you think, why don't you just ignore it?" And while part of me agrees, the other part of me says using the CR system is like staring at the sun during an eclipse - it doesn't matter that you know you shouldn't do it, when its right there in front of you, it draws your eyes like moths to a flame.</p><p></p><p>Depite my opinion on CR, I still maintain that 3e is a much better system, and if I was to ever re-start any of my old 2e campaigns (which I often think about doing), I would definately convert them to 3e. The time involved would definately pay off.</p><p></p><p>But, Bagpuss, since the people you're playing with insist on 2e, I'll have to agree with those that have said that the biggest thing to lok forward to is that you have a game going at all. Also, I did like the specialty priests much better than the 3e cleric. And although some may have been overpowered, if anything that actually helped as it made it easier to convince someone to play the much needed priest.</p></blockquote><p></p>
[QUOTE="Davelozzi, post: 731785, member: 771"] The DM would use his judgement and make a decision based on what was appropriate for his campaign, which was a lot easier to do because there weren't all these built in assumptions about how much a character should have when, etc. In my opinon, the CR system is no substitute for good old fashioned DM'ing from experience, there's just too many variables from group to group to boil things down to a science. In fact, although I might get flamed for this, I'll admit that for my games, the CR system is just as much (if not more) a hindrance than a help. Now I know that people will say "Well if that's what you think, why don't you just ignore it?" And while part of me agrees, the other part of me says using the CR system is like staring at the sun during an eclipse - it doesn't matter that you know you shouldn't do it, when its right there in front of you, it draws your eyes like moths to a flame. Depite my opinion on CR, I still maintain that 3e is a much better system, and if I was to ever re-start any of my old 2e campaigns (which I often think about doing), I would definately convert them to 3e. The time involved would definately pay off. But, Bagpuss, since the people you're playing with insist on 2e, I'll have to agree with those that have said that the biggest thing to lok forward to is that you have a game going at all. Also, I did like the specialty priests much better than the 3e cleric. And although some may have been overpowered, if anything that actually helped as it made it easier to convince someone to play the much needed priest. [/QUOTE]
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