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Help me "get" Forged in the Dark.
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<blockquote data-quote="Reynard" data-source="post: 8680645" data-attributes="member: 467"><p>I don't understand this line of argument because it assumes "prep" means "inviolate expectation of what should happen" which... it doesn't, and never really has. It's not "writing a module" it is having a clear idea of the situation to be presented to the PCs. Can you do that improv style? Sure. Is improv style inherently better than thinking it through for an hour? No.</p><p></p><p>One of the things I find frustrating about these conversations is they often hinge on the worst possible interpretation of "trad" methodologies and present the new ideas -- fiction first, story gaming, whatever the case may be -- as the only solution to the obvious and certain evils of railroading and viking hat GMing. I was hoping to avoid that part of it by asking specific questions.</p><p></p><p>Anyway, I don't want this thread to turn into a "trad" vs "nu" argument. I am just trying to state my coming-from-trad-perspective so folks understand why I am asking certain questions related to understanding the game style and Band of Blades' specific play assumptions.</p></blockquote><p></p>
[QUOTE="Reynard, post: 8680645, member: 467"] I don't understand this line of argument because it assumes "prep" means "inviolate expectation of what should happen" which... it doesn't, and never really has. It's not "writing a module" it is having a clear idea of the situation to be presented to the PCs. Can you do that improv style? Sure. Is improv style inherently better than thinking it through for an hour? No. One of the things I find frustrating about these conversations is they often hinge on the worst possible interpretation of "trad" methodologies and present the new ideas -- fiction first, story gaming, whatever the case may be -- as the only solution to the obvious and certain evils of railroading and viking hat GMing. I was hoping to avoid that part of it by asking specific questions. Anyway, I don't want this thread to turn into a "trad" vs "nu" argument. I am just trying to state my coming-from-trad-perspective so folks understand why I am asking certain questions related to understanding the game style and Band of Blades' specific play assumptions. [/QUOTE]
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