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Help me get this cleric rolling
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<blockquote data-quote="DDwarf" data-source="post: 5715281" data-attributes="member: 6684260"><p>Yes I had a look at it. </p><p></p><p>Thx for both hints. I agree with the breath weapon being underpowered. The only thing is I'm not quite sure about the DMM on persistent spell either since the number of feats invested looks high to me. I'd spend pretty much all of my turn attempts to get let's say a divine power + righteous might for the day instead of casting them normally and being buffed a few rounds. It's just that statistically with the DM I'm playing fights don't often last forever. </p><p></p><p>I was looking at maybe going Quicken + Divine Metamagic (Quicken) and using the Ordained Champion Channelling ability to spontaneously cast touch spells trough my Warhammer. Or Fell Drain (Libris Mortis) + Divine Metamagic (Fell Drain)</p><p></p><p>Does it seem to you guys focusing this way on improving the efficiency of the melee attacks is the right way to go?</p></blockquote><p></p>
[QUOTE="DDwarf, post: 5715281, member: 6684260"] Yes I had a look at it. Thx for both hints. I agree with the breath weapon being underpowered. The only thing is I'm not quite sure about the DMM on persistent spell either since the number of feats invested looks high to me. I'd spend pretty much all of my turn attempts to get let's say a divine power + righteous might for the day instead of casting them normally and being buffed a few rounds. It's just that statistically with the DM I'm playing fights don't often last forever. I was looking at maybe going Quicken + Divine Metamagic (Quicken) and using the Ordained Champion Channelling ability to spontaneously cast touch spells trough my Warhammer. Or Fell Drain (Libris Mortis) + Divine Metamagic (Fell Drain) Does it seem to you guys focusing this way on improving the efficiency of the melee attacks is the right way to go? [/QUOTE]
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