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Help Me Give My 3 Year Campaign An Awesome Ending
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<blockquote data-quote="Olaf the Stout" data-source="post: 5759435" data-attributes="member: 13703"><p>After 3 years of regular fortnightly sessions, my Shackled City campaign is nearing it's conclusion. With the help of some posters on the Paizo forums (delvesdeep in particular), I am creating an alternate ending to the campaign.</p><p></p><p>In the published version of the SCAP, Adimarchus is the main baddie and the PC's have to take him down before he is released upon the world.</p><p></p><p>In my campaign he is a fallen angel, who can possibly be saved and redeemed. He is currently held in a prison, in constant pain. His inner demon has taken over, but his inner angel still exists. If the party can kill Adimarchus' inner demon he can still be redeemed. He will never return to heaven, but he can still be "saved".</p><p></p><p>In order to do this the PC's will have to enter Adimarchus' nightmare realm and defeat the challenges before them. Upon completing the challenges they will be transported to where Adimarchus is being held where the presence of his long lost love can snap him out of his madness.</p><p></p><p>The idea I have for the challenges at this point is based on working through the 5 stages of grief.</p><p></p><p>5 Stages/Challenges:</p><p></p><p>1. Shock/Disbelief/Denial </p><p>2. Anger </p><p>3. Bargaining/Guilt </p><p>4. Depression </p><p>5. Acceptance/Hope</p><p></p><p></p><p>Ideas for each stage/challenge:</p><p></p><p><u>1. Shock/Disbelief/Denial</u></p><p></p><p>The PC's will head down a totally non-descript corridor, face some creature (possibly Adimarchus himself), fight and defeat it before continuing on down the corridor. The fights will either be exactly the same (or possibly get more difficult each time). In any case it will look like exactly the same creature every time.</p><p></p><p>In order to move past this challenge the PC's need to disbelieve that it is real.</p><p></p><p><u>2. Anger</u></p><p></p><p>A relatively simple challenge in concept, (but still difficult to overcome! :-D)</p><p></p><p>The PC's must defeat Adimarchus' inner demon (Adimarchus' demon stats used) who has captured and is torturing his inner angel. Although defeated, he can never be completely killed and taunts the PC's that will return over time to regain control once again.</p><p></p><p><u>3. Bargaining/Guilt</u></p><p></p><p>Not sure. Ideas needed.</p><p></p><p><u>4. Depression</u></p><p></p><p>Not sure. Ideas needed.</p><p></p><p><u>5. Acceptance/Hope</u></p><p></p><p>Not sure. Maybe they need to somehow convince Adimarchus that all is not lost, that his inner angel can once again regain control of his body.</p><p></p><p>Upon overcoming the final challenge the PC's will find themselves in Skullrot. There they must defeat Dark Myrkul. After doing that they can release Adimarchus' from his cage but he will remain unresponsive. His eyes will be open but staring blankly ahead.</p><p></p><p>Nidrama speaking and embracing him will get some positive responses but won't break him out from wherever he is. Only placing the Elypsium tulip he gave her* will bring his mind back.</p><p></p><p>I'm thinking the campaign will end with either Adimarchus and Nidrama trying to track down Anthux or simply letting it go and choosing to live out their lives together in the mortal realms.</p><p></p><p>*After serving her penalty for being with someone greater than her station, Nidrama returned to where she and Adimarchus were found out and arrested by the other angels. It was there she found the crushed tulip still laying on the ground. She has carried it with her since that time as a reminder and considers it her most valuable possession.</p><p></p><p>So that is where I am at. The final session is a week from now, so I still have a bit of time. Any help would be greatly appreciated.</p><p></p><p>Olaf the Stout</p></blockquote><p></p>
[QUOTE="Olaf the Stout, post: 5759435, member: 13703"] After 3 years of regular fortnightly sessions, my Shackled City campaign is nearing it's conclusion. With the help of some posters on the Paizo forums (delvesdeep in particular), I am creating an alternate ending to the campaign. In the published version of the SCAP, Adimarchus is the main baddie and the PC's have to take him down before he is released upon the world. In my campaign he is a fallen angel, who can possibly be saved and redeemed. He is currently held in a prison, in constant pain. His inner demon has taken over, but his inner angel still exists. If the party can kill Adimarchus' inner demon he can still be redeemed. He will never return to heaven, but he can still be "saved". In order to do this the PC's will have to enter Adimarchus' nightmare realm and defeat the challenges before them. Upon completing the challenges they will be transported to where Adimarchus is being held where the presence of his long lost love can snap him out of his madness. The idea I have for the challenges at this point is based on working through the 5 stages of grief. 5 Stages/Challenges: 1. Shock/Disbelief/Denial 2. Anger 3. Bargaining/Guilt 4. Depression 5. Acceptance/Hope Ideas for each stage/challenge: [u]1. Shock/Disbelief/Denial[/u] The PC's will head down a totally non-descript corridor, face some creature (possibly Adimarchus himself), fight and defeat it before continuing on down the corridor. The fights will either be exactly the same (or possibly get more difficult each time). In any case it will look like exactly the same creature every time. In order to move past this challenge the PC's need to disbelieve that it is real. [u]2. Anger[/u] A relatively simple challenge in concept, (but still difficult to overcome! :-D) The PC's must defeat Adimarchus' inner demon (Adimarchus' demon stats used) who has captured and is torturing his inner angel. Although defeated, he can never be completely killed and taunts the PC's that will return over time to regain control once again. [u]3. Bargaining/Guilt[/u] Not sure. Ideas needed. [u]4. Depression[/u] Not sure. Ideas needed. [u]5. Acceptance/Hope[/u] Not sure. Maybe they need to somehow convince Adimarchus that all is not lost, that his inner angel can once again regain control of his body. Upon overcoming the final challenge the PC's will find themselves in Skullrot. There they must defeat Dark Myrkul. After doing that they can release Adimarchus' from his cage but he will remain unresponsive. His eyes will be open but staring blankly ahead. Nidrama speaking and embracing him will get some positive responses but won't break him out from wherever he is. Only placing the Elypsium tulip he gave her* will bring his mind back. I'm thinking the campaign will end with either Adimarchus and Nidrama trying to track down Anthux or simply letting it go and choosing to live out their lives together in the mortal realms. *After serving her penalty for being with someone greater than her station, Nidrama returned to where she and Adimarchus were found out and arrested by the other angels. It was there she found the crushed tulip still laying on the ground. She has carried it with her since that time as a reminder and considers it her most valuable possession. So that is where I am at. The final session is a week from now, so I still have a bit of time. Any help would be greatly appreciated. Olaf the Stout [/QUOTE]
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