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Help Me Hate Monks (Less Than I Currently Do)
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<blockquote data-quote="Blue" data-source="post: 9545519" data-attributes="member: 20564"><p>You said something very important early on "in the context of most D&D settings". And then at the end you are looking monastic order, as if that's the context.</p><p></p><p>But - this is heroic fantasy.</p><p></p><p>Dwarven pugilists, brawlers and wrestlers could all be monks, with no faux-Oriental monastery. Elves having dance based martial arts, and orders that study and further them can fit easily into most fantasy. Think about long tai-chi type robes and moving in them in perfected calm katas.</p><p></p><p>Martial arts in the real world orient had some origins among agricultural society not allowed weapons. Halflings might be a great analog, just preferring not having to carry weapons in their communities.</p><p></p><p>And this is before even things like flavoring some monks somewhat druidic, with animal themed martial arts (again, like real life), or that they are just as common as barbarians among your Norse-analog peoples. Or your seafarers whom heavy armor could be a bane.</p><p></p><p>Monks as a skill-set fit a number of fantasy tropes, you don't need to tie yourself to a faux-oriental pseudo-religious real-world-analog monastic order.</p><p></p><p>Give it a try!</p></blockquote><p></p>
[QUOTE="Blue, post: 9545519, member: 20564"] You said something very important early on "in the context of most D&D settings". And then at the end you are looking monastic order, as if that's the context. But - this is heroic fantasy. Dwarven pugilists, brawlers and wrestlers could all be monks, with no faux-Oriental monastery. Elves having dance based martial arts, and orders that study and further them can fit easily into most fantasy. Think about long tai-chi type robes and moving in them in perfected calm katas. Martial arts in the real world orient had some origins among agricultural society not allowed weapons. Halflings might be a great analog, just preferring not having to carry weapons in their communities. And this is before even things like flavoring some monks somewhat druidic, with animal themed martial arts (again, like real life), or that they are just as common as barbarians among your Norse-analog peoples. Or your seafarers whom heavy armor could be a bane. Monks as a skill-set fit a number of fantasy tropes, you don't need to tie yourself to a faux-oriental pseudo-religious real-world-analog monastic order. Give it a try! [/QUOTE]
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