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Help me Houserule 5e Equipment & Items
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<blockquote data-quote="FitzTheRuke" data-source="post: 9771850" data-attributes="member: 59816"><p>I'm going to "show my work" here so that you can comment on it and talk me off the ledge, if I need it. I welcome discussion.</p><p></p><p>Today, I've been looking at, well, I started thinking about <strong>healing, </strong>but I've gone other places.</p><p></p><p>To start: I figure that because D&D allows Magic to do EVERYTHING and other things (like alchemy, poisons, and mundane equipment) to do very little, that I'd start by analyzing what magic can do, and what it costs, as a baseline. I discovered a few interesting things.</p><p></p><p>A few notes: I'm looking at both the <em>Sane Magic Item Prices</em> and the <em>Discerning Merchant's Price Guide. </em>Both were written for 2014 5e. If you know of any updated version, or if you know which magic items have significantly changed with 2024 updates, feel free to let me know.</p><p></p><p>I'll just share a chart and then explain it:</p><p> </p><table style='width: 612pt'><tr><td style='width: 51pt'>Spell</td><td style='width: 51pt'>Char. Lvl</td><td style='width: 51pt'>Service</td><td style='width: 51pt'>Calig</td><td style='width: 51pt'>SANE</td><td style='width: 51pt'>DMPG</td><td style='width: 51pt'>CW</td><td style='width: 51pt'>HW</td><td style='width: 51pt'>POTION</td><td style='width: 51pt'>SANE</td><td style='width: 51pt'>DMPG</td><td></td></tr><tr><td>Scroll L0</td><td>1</td><td>30</td><td>15</td><td>10</td><td>15</td><td></td><td></td><td></td><td></td><td></td><td></td></tr><tr><td>Scroll L1</td><td>1</td><td>50</td><td>25</td><td>60</td><td>25</td><td>12</td><td>8</td><td>7</td><td>50</td><td>50</td><td>Healing</td></tr><tr><td>Scroll L2</td><td>3</td><td>200</td><td>100</td><td>120</td><td>150</td><td>21</td><td>13</td><td></td><td></td><td></td><td></td></tr><tr><td>Scroll L3</td><td>5</td><td>300</td><td>150</td><td>200</td><td>400</td><td>31</td><td>19</td><td>14</td><td>150</td><td>300</td><td>Greater</td></tr><tr><td>Scroll L4</td><td>7</td><td>2000</td><td>1000</td><td>320</td><td>800</td><td>40</td><td>25</td><td></td><td></td><td></td><td></td></tr><tr><td>Scroll L5</td><td>9</td><td>2000</td><td>1500</td><td>640</td><td>1500</td><td>49</td><td>31</td><td></td><td></td><td></td><td></td></tr><tr><td>Scroll L6</td><td>11</td><td>20000</td><td>10000</td><td>1280</td><td>2000</td><td>59</td><td>37</td><td>28</td><td>450</td><td>750</td><td>Superior</td></tr><tr><td>Scroll L7</td><td>13</td><td>20000</td><td>12500</td><td>2560</td><td>3500</td><td>69</td><td>44</td><td></td><td></td><td></td><td></td></tr><tr><td>Scroll L8</td><td>15</td><td>20000</td><td>15000</td><td>5120</td><td>5000</td><td>80</td><td>51</td><td></td><td></td><td></td><td></td></tr><tr><td>Scroll L9</td><td>17</td><td>100K</td><td>50000</td><td>10240</td><td>20000</td><td>91</td><td>59</td><td>45</td><td>1350</td><td>1500</td><td>Supreme</td></tr></table><p></p><p>We're starting by looking at scrolls. Char Level refers to what level you can cast the same spell, as a full caster. Service is the GP cost to get a spell of the same level cast by an NPC according to the 2024 PHB. Calig. refers to the GP cost (again, according to 2024 PHB) of scribing the scrolls yourself with Calligraphy Tools. SANE is the GP cost of the scroll, according to Sane Magic Item Pricing, and DMPG is the GP cost according to Discerning Merchants. CW is the average healing dealt by a Cure Wounds of that level, and HW is for Healing Word. Next we have Potion, which is the average done by Healing Potions. As there are four types of potions, I placed them at the same levels as how a Cantrip would Scale, but obviously you can find them at other levels. Then we have the cost of them according to those two files. I don't know if there's official sources on the cost of anything other than a basic Healing Potion.</p><p></p><p>I've got to go to work, so I'll be back to talk about what I think about the above list.</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 9771850, member: 59816"] I'm going to "show my work" here so that you can comment on it and talk me off the ledge, if I need it. I welcome discussion. Today, I've been looking at, well, I started thinking about [B]healing, [/B]but I've gone other places. To start: I figure that because D&D allows Magic to do EVERYTHING and other things (like alchemy, poisons, and mundane equipment) to do very little, that I'd start by analyzing what magic can do, and what it costs, as a baseline. I discovered a few interesting things. A few notes: I'm looking at both the [I]Sane Magic Item Prices[/I] and the [I]Discerning Merchant's Price Guide. [/I]Both were written for 2014 5e. If you know of any updated version, or if you know which magic items have significantly changed with 2024 updates, feel free to let me know. I'll just share a chart and then explain it: [TABLE width="612pt"] [TR] [td width="51pt"]Spell[/td][td width="51pt"]Char. Lvl[/td][td width="51pt"]Service[/td][td width="51pt"]Calig[/td][td width="51pt"]SANE[/td][td width="51pt"]DMPG[/td][td width="51pt"]CW[/td][td width="51pt"]HW[/td][td width="51pt"]POTION[/td][td width="51pt"]SANE[/td][td width="51pt"]DMPG[/td] [/TR] [TR] [td]Scroll L0[/td][td]1[/td][td]30[/td][td]15[/td][td]10[/td][td]15[/td] [/TR] [TR] [td]Scroll L1[/td][td]1[/td][td]50[/td][td]25[/td][td]60[/td][td]25[/td][td]12[/td][td]8[/td][td]7[/td][td]50[/td][td]50[/td][td]Healing[/td] [/TR] [TR] [td]Scroll L2[/td][td]3[/td][td]200[/td][td]100[/td][td]120[/td][td]150[/td][td]21[/td][td]13[/td] [/TR] [TR] [td]Scroll L3[/td][td]5[/td][td]300[/td][td]150[/td][td]200[/td][td]400[/td][td]31[/td][td]19[/td][td]14[/td][td]150[/td][td]300[/td][td]Greater[/td] [/TR] [TR] [td]Scroll L4[/td][td]7[/td][td]2000[/td][td]1000[/td][td]320[/td][td]800[/td][td]40[/td][td]25[/td] [/TR] [TR] [td]Scroll L5[/td][td]9[/td][td]2000[/td][td]1500[/td][td]640[/td][td]1500[/td][td]49[/td][td]31[/td] [/TR] [TR] [td]Scroll L6[/td][td]11[/td][td]20000[/td][td]10000[/td][td]1280[/td][td]2000[/td][td]59[/td][td]37[/td][td]28[/td][td]450[/td][td]750[/td][td]Superior[/td] [/TR] [TR] [td]Scroll L7[/td][td]13[/td][td]20000[/td][td]12500[/td][td]2560[/td][td]3500[/td][td]69[/td][td]44[/td] [/TR] [TR] [td]Scroll L8[/td][td]15[/td][td]20000[/td][td]15000[/td][td]5120[/td][td]5000[/td][td]80[/td][td]51[/td] [/TR] [TR] [td]Scroll L9[/td][td]17[/td][td]100K[/td][td]50000[/td][td]10240[/td][td]20000[/td][td]91[/td][td]59[/td][td]45[/td][td]1350[/td][td]1500[/td][td]Supreme[/td] [/TR] [/TABLE] We're starting by looking at scrolls. Char Level refers to what level you can cast the same spell, as a full caster. Service is the GP cost to get a spell of the same level cast by an NPC according to the 2024 PHB. Calig. refers to the GP cost (again, according to 2024 PHB) of scribing the scrolls yourself with Calligraphy Tools. SANE is the GP cost of the scroll, according to Sane Magic Item Pricing, and DMPG is the GP cost according to Discerning Merchants. CW is the average healing dealt by a Cure Wounds of that level, and HW is for Healing Word. Next we have Potion, which is the average done by Healing Potions. As there are four types of potions, I placed them at the same levels as how a Cantrip would Scale, but obviously you can find them at other levels. Then we have the cost of them according to those two files. I don't know if there's official sources on the cost of anything other than a basic Healing Potion. I've got to go to work, so I'll be back to talk about what I think about the above list. [/QUOTE]
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