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<blockquote data-quote="Henry@home" data-source="post: 2545" data-attributes="member: 159"><p>WARNING: Nightfall is the best resource for this, and I hope he sees it. I have never played Scarred Lands, but I can try to give you some advice, based on what you have told me of them.</p><p></p><p>Militant Druids, huh? I will assume these are "traditional" D&D druids. Think "elven city." Think very open air, homes GROW INTO trees more than built around them, think of wide open courtyards with beautiful views of the sky, and ritual stone circles are various locations of the city. There should be indicators throughout that city - no matter where you are - you would be able to tell the EXACT time of year, due to sundials, appropriately-placed stones, and so forth. You couldn't go 100 paces in that city and NOT know when midsummer night was.</p><p></p><p>Defenses should be all-natural. Extremely thick and Intelligent walls of thorns that can attack intruders attempting to go over them. Guardian animals are everywhere, serving as both pets and a primary and secondary line of defense. There should be plants grown and trimmed INTO table and chair shapes, and there shouldn't be a lick of dead wood in the place, except for limited supplies of natural deadwood used as fire fuel when winter comes.</p><p></p><p>Justice should be swift, harsh, and based on natural laws of territory and ownership, with a recognized central authority that governs the city.</p><p></p><p>Good luck, and I hope some of these ideas proved useful.</p></blockquote><p></p>
[QUOTE="Henry@home, post: 2545, member: 159"] WARNING: Nightfall is the best resource for this, and I hope he sees it. I have never played Scarred Lands, but I can try to give you some advice, based on what you have told me of them. Militant Druids, huh? I will assume these are "traditional" D&D druids. Think "elven city." Think very open air, homes GROW INTO trees more than built around them, think of wide open courtyards with beautiful views of the sky, and ritual stone circles are various locations of the city. There should be indicators throughout that city - no matter where you are - you would be able to tell the EXACT time of year, due to sundials, appropriately-placed stones, and so forth. You couldn't go 100 paces in that city and NOT know when midsummer night was. Defenses should be all-natural. Extremely thick and Intelligent walls of thorns that can attack intruders attempting to go over them. Guardian animals are everywhere, serving as both pets and a primary and secondary line of defense. There should be plants grown and trimmed INTO table and chair shapes, and there shouldn't be a lick of dead wood in the place, except for limited supplies of natural deadwood used as fire fuel when winter comes. Justice should be swift, harsh, and based on natural laws of territory and ownership, with a recognized central authority that governs the city. Good luck, and I hope some of these ideas proved useful. [/QUOTE]
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