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Help me! I'm afraid to kill my players!
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<blockquote data-quote="Epametheus" data-source="post: 1476578" data-attributes="member: 719"><p>I rather nervous about killing PCs, too. But then I finally did it (the player got cocky and got his PC into a situation where she was simply doomed), it was like a great barrier had been lifted. The rest of the group <em>knows</em> that I'm going to try to put them through a meat grinder when I guest-DM, and they've adopted the attitude of "bring it on!"</p><p></p><p>Low-level characters are expendable as long as they aren't central to the plot, but even a 4th level party can scrap together the funds for a Raise Dead.</p><p></p><p>I've found the ease of ressurrection to be rather nice. Especially once True Res enters the pictures; it'd practically an invitation to take off the kid gloves and test the limits of what the party can actually handle.</p><p></p><p>I don't fudge the dice anymore, though I'll hold back if it looks like I have actually exceeded the party's capabilities.</p><p></p><p>Though the closest I've come to the TPK was an encounter where I actually forgot that the party was Dimensionally Anchored by an Unhallow field, and so a TPK was averted because I completely forgot a rather important detail.</p><p></p><p>Just give your players some clue as to what they're walking into. Only fools expect to come back out of a dragon's den in one piece.</p></blockquote><p></p>
[QUOTE="Epametheus, post: 1476578, member: 719"] I rather nervous about killing PCs, too. But then I finally did it (the player got cocky and got his PC into a situation where she was simply doomed), it was like a great barrier had been lifted. The rest of the group [i]knows[/i] that I'm going to try to put them through a meat grinder when I guest-DM, and they've adopted the attitude of "bring it on!" Low-level characters are expendable as long as they aren't central to the plot, but even a 4th level party can scrap together the funds for a Raise Dead. I've found the ease of ressurrection to be rather nice. Especially once True Res enters the pictures; it'd practically an invitation to take off the kid gloves and test the limits of what the party can actually handle. I don't fudge the dice anymore, though I'll hold back if it looks like I have actually exceeded the party's capabilities. Though the closest I've come to the TPK was an encounter where I actually forgot that the party was Dimensionally Anchored by an Unhallow field, and so a TPK was averted because I completely forgot a rather important detail. Just give your players some clue as to what they're walking into. Only fools expect to come back out of a dragon's den in one piece. [/QUOTE]
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