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Help me in fleshing out a Sor/Ftr
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<blockquote data-quote="Elder-Basilisk" data-source="post: 1011008" data-attributes="member: 3146"><p>A lot will depend upon your stats and the prestige classes available to you.</p><p></p><p>Up front, I'll say this however: you need to decide whether you want to be a sorceror with one or two levels of fighter or a fighter with one or two levels of sorceror. It sounds like you prefer the latter option so where can we take things from there?</p><p></p><p>For classes, I would recommend either:</p><p>Ftr 1/Sor 4/Spellsword 4/Eldritch Knight 10 (if 3.5 prestige classes are allowed)</p><p>or</p><p>Ftr 1/Sor 6/Eldritch Knight 10 (If you don't care about spell failure).</p><p></p><p>Spells and feats will very heavily depend on whether you're playing 3.0 or 3.5</p><p></p><p>3.0: Spells: 1. Shield, True Strike, 2. Blindness/Deafness, bull's strength, cat's grace, etc; 3. Haste, Blink; 4. Polymorph Self, Stoneskin; 5. Energy Buffer; 6. Tenser's Transformation, Eyebite</p><p></p><p>3.5 spells: 1. Shield (although it's less essential than in 3.0), True Strike; 2. Alter Self, Blindness/Deafness, Burning Ray, Mirror Image; 3. Blink, Displacement; 4. Beneficial Polymorph, Stoneskin; 5. ? 6. Tenser's Transformation</p><p></p><p>In either 3.0 or 3.5, you'll want Power Attack, Cleave, Combat Reflexes, Expert Tactician, EWP: Spiked Chain, and Weapon Focus: spiked Chain.</p><p></p><p>In 3.5, you might also want Combat Expertise and Improved Trip (vastly improved--especially with your easier access to Large forms through Alter Self).</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 1011008, member: 3146"] A lot will depend upon your stats and the prestige classes available to you. Up front, I'll say this however: you need to decide whether you want to be a sorceror with one or two levels of fighter or a fighter with one or two levels of sorceror. It sounds like you prefer the latter option so where can we take things from there? For classes, I would recommend either: Ftr 1/Sor 4/Spellsword 4/Eldritch Knight 10 (if 3.5 prestige classes are allowed) or Ftr 1/Sor 6/Eldritch Knight 10 (If you don't care about spell failure). Spells and feats will very heavily depend on whether you're playing 3.0 or 3.5 3.0: Spells: 1. Shield, True Strike, 2. Blindness/Deafness, bull's strength, cat's grace, etc; 3. Haste, Blink; 4. Polymorph Self, Stoneskin; 5. Energy Buffer; 6. Tenser's Transformation, Eyebite 3.5 spells: 1. Shield (although it's less essential than in 3.0), True Strike; 2. Alter Self, Blindness/Deafness, Burning Ray, Mirror Image; 3. Blink, Displacement; 4. Beneficial Polymorph, Stoneskin; 5. ? 6. Tenser's Transformation In either 3.0 or 3.5, you'll want Power Attack, Cleave, Combat Reflexes, Expert Tactician, EWP: Spiked Chain, and Weapon Focus: spiked Chain. In 3.5, you might also want Combat Expertise and Improved Trip (vastly improved--especially with your easier access to Large forms through Alter Self). [/QUOTE]
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