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Help me make a 12th level leader (or defender)
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<blockquote data-quote="Mercurius" data-source="post: 5586847" data-attributes="member: 59082"><p>It turns out that someone else joined the group and we're strong-arming him into being a cleric...well, not really, we suggested it and he said he likes playing clerics, so we're all good <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />.</p><p></p><p>As for the orc artificer, it is a sub-race unique to our campaign world - they're called Blue Orcs, or Tralgur, and live high in the mountains studying arcane energies and the nearby Storm Lands. They kind of look like this guy, a troll nethermancer from Earthdawn's Kratas book:</p><p></p><p><img src="http://fc09.deviantart.net/fs70/f/2010/048/c/5/Troll_Nethermancer_by_Enkidi.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>In some sense they're like the nerds of orc culture <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />. But it also relates to the origins of orcs - they were originally humans that didn't retreat to safe havens when a great magical apocalypse occured...from those energies they became various sub-races of orcs (Green, Grey, Black, Red, and Blue), each with very different characteristics. Grey are your standard nasty PC fodder; Green or more shamanic, akin to primitive peoples; Red are highly militarized and organized, with a slight Japanese flavor; and Black are rarer, larger, and just plain nasty. Blue orcs are the descendents of a monastery that got caught in the apocalypse...they are scholars, alchemists, wizards, inventors and, of course, artificers.</p></blockquote><p></p>
[QUOTE="Mercurius, post: 5586847, member: 59082"] It turns out that someone else joined the group and we're strong-arming him into being a cleric...well, not really, we suggested it and he said he likes playing clerics, so we're all good ;). As for the orc artificer, it is a sub-race unique to our campaign world - they're called Blue Orcs, or Tralgur, and live high in the mountains studying arcane energies and the nearby Storm Lands. They kind of look like this guy, a troll nethermancer from Earthdawn's Kratas book: [IMG]http://fc09.deviantart.net/fs70/f/2010/048/c/5/Troll_Nethermancer_by_Enkidi.jpg[/IMG] In some sense they're like the nerds of orc culture ;). But it also relates to the origins of orcs - they were originally humans that didn't retreat to safe havens when a great magical apocalypse occured...from those energies they became various sub-races of orcs (Green, Grey, Black, Red, and Blue), each with very different characteristics. Grey are your standard nasty PC fodder; Green or more shamanic, akin to primitive peoples; Red are highly militarized and organized, with a slight Japanese flavor; and Black are rarer, larger, and just plain nasty. Blue orcs are the descendents of a monastery that got caught in the apocalypse...they are scholars, alchemists, wizards, inventors and, of course, artificers. [/QUOTE]
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