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Help me make a banshee encounter interesting.
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<blockquote data-quote="Shiroiken" data-source="post: 7508363" data-attributes="member: 6775477"><p>I would have the party perform a series of non-combat challenges.</p><p></p><p>First, they have to find her. Perception and Investigation checks would be best for this, as they attempt to listed to the singing, and follow the path she takes (which includes going through walls). The number of checks, and DCs I leave to you, as you know your party's abilities.</p><p></p><p>Second, they have to talk with her. Insight, Persuasion (or Deception) would be best for this, as they attempt to figure out what she needs, and convince her that they want to help. If the party does anything unpleasant (or fails too many checks), she uses her scream, and moves thru walls to avoid the party (requiring them to start over).</p><p></p><p>Third, they have to appease her. One option would be they have to locate her scattered remains among the many other remains in the ruin (using Investigation and Medicine, and a LOT of time) and give her a proper burial (Religion). Another would be to locate and defile the remains of the leader of the attacking force (History, Religion). Finally, retrieving a descendant of any of the attackers (History and any Cha skill), and bring them to apologize. I would suggest allowing the party the option of which one they want to do, so they can decide the morality of how they want to proceed.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7508363, member: 6775477"] I would have the party perform a series of non-combat challenges. First, they have to find her. Perception and Investigation checks would be best for this, as they attempt to listed to the singing, and follow the path she takes (which includes going through walls). The number of checks, and DCs I leave to you, as you know your party's abilities. Second, they have to talk with her. Insight, Persuasion (or Deception) would be best for this, as they attempt to figure out what she needs, and convince her that they want to help. If the party does anything unpleasant (or fails too many checks), she uses her scream, and moves thru walls to avoid the party (requiring them to start over). Third, they have to appease her. One option would be they have to locate her scattered remains among the many other remains in the ruin (using Investigation and Medicine, and a LOT of time) and give her a proper burial (Religion). Another would be to locate and defile the remains of the leader of the attacking force (History, Religion). Finally, retrieving a descendant of any of the attackers (History and any Cha skill), and bring them to apologize. I would suggest allowing the party the option of which one they want to do, so they can decide the morality of how they want to proceed. [/QUOTE]
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