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help me make a melee monster monk
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<blockquote data-quote="Ridley's Cohort" data-source="post: 2894476" data-attributes="member: 545"><p>Probably the most common complaint about the Monk class is "I have a sky high Wis and Dex, and I somehow suck."</p><p></p><p>The Monk, like the Paladin, has a lot of obvious ways to really boost up the defense that have attractive synergies. And like the Paladin, the Monk's true inherent weakness is a somewhat soft offense for what is fundamentally a melee-focused class.</p><p></p><p>It is pretty much a sure thing that you need a respectable offense for your PC to be enjoyable to play. And that is doubly true for melee PCs. That is my experience. </p><p></p><p>Build a character that will be fun to play, and do not be seduced by those defensive synergies just because they are there. Invest in that offense from the get go and keep plowing in feat and magic items as you level up. Create a coherent strategy stick with it. And a good Str is really the best way to get started.</p></blockquote><p></p>
[QUOTE="Ridley's Cohort, post: 2894476, member: 545"] Probably the most common complaint about the Monk class is "I have a sky high Wis and Dex, and I somehow suck." The Monk, like the Paladin, has a lot of obvious ways to really boost up the defense that have attractive synergies. And like the Paladin, the Monk's true inherent weakness is a somewhat soft offense for what is fundamentally a melee-focused class. It is pretty much a sure thing that you need a respectable offense for your PC to be enjoyable to play. And that is doubly true for melee PCs. That is my experience. Build a character that will be fun to play, and do not be seduced by those defensive synergies just because they are there. Invest in that offense from the get go and keep plowing in feat and magic items as you level up. Create a coherent strategy stick with it. And a good Str is really the best way to get started. [/QUOTE]
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help me make a melee monster monk
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