I believe that one purpose of a Prestige Class is to reward players who forge relationships with the setting. In my setting, there is a guild of Lawful Neutral rogues that specializes in retrieving stolen or lost items or people. One of my players was an apprentice with this guild, but she left it when a rival loaded a test-trap with live acid and burned up half of her face. I would like to create a Prestige Class to represent the knowledge and skill you get as a ranking member of that guild, in the event she would like to reconcile with the guild.
The problem is, I'm not entirely sure how to craft a Prestige Class such that it's balanced. I know how to make new standard classes and races, but PrCs have so many variables (requirements, etc.) that make it more difficult. Any pointers would be helpful.
So far, the class is a bit like a ranger with roguish skills. I imagine it has d8 hit dice, grants light and medium armor, and gives all simple and certain martial weapon proficiencies (essentially thief weapons). I'd give it the Track feat. I'm also thinking of things like locate object and locate person at medium to high level, Skill Focuses in breaking-and-entering type skills, and some representation of guild resources. A handful of stealth-type spells (spider climb, invisibility, expeditious retreat) would be nice, too.
As a restriction, you must adhere to the guild's rules, which boil down to not taking a burglary job that's not sanctioned by the guild, paying a dues to the guild, and adherence to the guild heirarchy. In addition, you must be available in the event that the local ruler requires spy-type services, as the guild offers itself in that capacity. You must also never knowingly directly oppose another guild member. Lots of rules, but hey, Lawful Neutral rogues' guild.
Anyway, anyone want to take a whack at it? I'm curious what more seasoned PrC crafters might do with the idea.
The problem is, I'm not entirely sure how to craft a Prestige Class such that it's balanced. I know how to make new standard classes and races, but PrCs have so many variables (requirements, etc.) that make it more difficult. Any pointers would be helpful.
So far, the class is a bit like a ranger with roguish skills. I imagine it has d8 hit dice, grants light and medium armor, and gives all simple and certain martial weapon proficiencies (essentially thief weapons). I'd give it the Track feat. I'm also thinking of things like locate object and locate person at medium to high level, Skill Focuses in breaking-and-entering type skills, and some representation of guild resources. A handful of stealth-type spells (spider climb, invisibility, expeditious retreat) would be nice, too.
As a restriction, you must adhere to the guild's rules, which boil down to not taking a burglary job that's not sanctioned by the guild, paying a dues to the guild, and adherence to the guild heirarchy. In addition, you must be available in the event that the local ruler requires spy-type services, as the guild offers itself in that capacity. You must also never knowingly directly oppose another guild member. Lots of rules, but hey, Lawful Neutral rogues' guild.
Anyway, anyone want to take a whack at it? I'm curious what more seasoned PrC crafters might do with the idea.