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Help me make a small town with a bit of Planescape feel
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<blockquote data-quote="Arkhandus" data-source="post: 2942407" data-attributes="member: 13966"><p>Hrrm.... One idea so far on how you could have that sorta-Planescapey feel without simply making a big powerful threat like Her Serenity to keep things from getting too out-of-hand.....</p><p></p><p>In the early times, a proto-deity formed from the will and activities of many mortals in the first city of the world. This proto-deity was nothing more than a manifestation of the will and desire for Law and security, to protect the early peoples from the greater beasts and entities that came and went through the myriad portals. A single-minded force, this proto-deity acted to enforce the sense of Law and security that his/her/its unwitting creators had so fervently wanted, in the wake of so much Chaos and powermongering by the outsiders.</p><p></p><p>The proto-deity eventually created a small army of potent constructs, built as much from his/her/its own Law-given-physical-form as from normal materials. So dedicated was he/she/it to the goal of making these Law-manifestations and deploying them to ensure order, that he/she/it invested his/her/its own being into the constructs, losing his/her/its own limited sentience and individuality to give eternal life, will, and purpose to the Law-constructs. He/she/it created, and became, the Inevitables.</p><p></p><p>From that point onward, the Inevitables have patrolled the infant world and single-mindedly enforced the basic Lawful principles they had each been created to protect. They are simple, abstract Laws for the most part, such as retribution for killing, when not necessary for survival and the expansion of civilization. They do not deal with modern concepts or ideals, such as money or loyalty, they just keep civilization from being destroyed or ousted by powerful or selfish creatures and people.</p><p></p><p>And the Inevitables are finite in number. When they are destroyed, their essence returns to the nexus where they were first created, and eventually they reform from local materials, but any Inevitable fully destroyed (not just physically) is irreplaceable. Their numbers have only diminished marginally over time, but as the world grows, their small legion has more and more area to patrol, and more and more people in the population centers to watch over. They will not be able to perform their duty indefinitely; eventually they will be too few in number compared to other creatures, and too scattered, unable to amass any significant force against any serious threat to Civilization.</p><p></p><p>Even now, they are only moderately effective. The wilderness is still mostly unwatched, and there are many holes and tunnels and other spaces amongst the cities that Inevitables have never found. Many Inevitables are busy just ensuring that massive threats do not pass through some of the more dangerous portals; even though many of them are safe, the Inevitables are obligated to remain on-guard at any significantly dangerous portal their kind discovers.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 2942407, member: 13966"] Hrrm.... One idea so far on how you could have that sorta-Planescapey feel without simply making a big powerful threat like Her Serenity to keep things from getting too out-of-hand..... In the early times, a proto-deity formed from the will and activities of many mortals in the first city of the world. This proto-deity was nothing more than a manifestation of the will and desire for Law and security, to protect the early peoples from the greater beasts and entities that came and went through the myriad portals. A single-minded force, this proto-deity acted to enforce the sense of Law and security that his/her/its unwitting creators had so fervently wanted, in the wake of so much Chaos and powermongering by the outsiders. The proto-deity eventually created a small army of potent constructs, built as much from his/her/its own Law-given-physical-form as from normal materials. So dedicated was he/she/it to the goal of making these Law-manifestations and deploying them to ensure order, that he/she/it invested his/her/its own being into the constructs, losing his/her/its own limited sentience and individuality to give eternal life, will, and purpose to the Law-constructs. He/she/it created, and became, the Inevitables. From that point onward, the Inevitables have patrolled the infant world and single-mindedly enforced the basic Lawful principles they had each been created to protect. They are simple, abstract Laws for the most part, such as retribution for killing, when not necessary for survival and the expansion of civilization. They do not deal with modern concepts or ideals, such as money or loyalty, they just keep civilization from being destroyed or ousted by powerful or selfish creatures and people. And the Inevitables are finite in number. When they are destroyed, their essence returns to the nexus where they were first created, and eventually they reform from local materials, but any Inevitable fully destroyed (not just physically) is irreplaceable. Their numbers have only diminished marginally over time, but as the world grows, their small legion has more and more area to patrol, and more and more people in the population centers to watch over. They will not be able to perform their duty indefinitely; eventually they will be too few in number compared to other creatures, and too scattered, unable to amass any significant force against any serious threat to Civilization. Even now, they are only moderately effective. The wilderness is still mostly unwatched, and there are many holes and tunnels and other spaces amongst the cities that Inevitables have never found. Many Inevitables are busy just ensuring that massive threats do not pass through some of the more dangerous portals; even though many of them are safe, the Inevitables are obligated to remain on-guard at any significantly dangerous portal their kind discovers. [/QUOTE]
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