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Help me make AC better!
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<blockquote data-quote="Sir Brennen" data-source="post: 3311902" data-attributes="member: 553"><p><em>Iron Heroes</em> uses Class Defense Bonus and Armor as DR (shields add to AC, not DR.)</p><p></p><p>The thing I like about IH's DR is that it's variable - basically, take the AC rating of the armor and turn it into an equivalant die. For example, Plate Mail (AC +8) stops 1d8 damage, averaging to DR 4.5. So an average strength man with a dagger might do some damage, and the plate mail will occasionally stop all the damage from a longsword swung by the same guy. </p><p></p><p>It also lets the defender get to do something other than just write down how many hitpoints he lost <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>Under this rule, magical bonuses to armor add directly to DR, so +2 plate stops 1d8+2 points.</p><p></p><p>As noted, this still won't be alot against big monsters and power-attackers. Maybe make the damage received in the range of >= Touch and < Full AC be halved before applying this DR.</p><p></p><p>Having Shield add to Touch AC means spellcaster touch attacks, trips, grapples, ect will be harder to accomplish. But then, that may not be a bad thing <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Sir Brennen, post: 3311902, member: 553"] [i]Iron Heroes[/i] uses Class Defense Bonus and Armor as DR (shields add to AC, not DR.) The thing I like about IH's DR is that it's variable - basically, take the AC rating of the armor and turn it into an equivalant die. For example, Plate Mail (AC +8) stops 1d8 damage, averaging to DR 4.5. So an average strength man with a dagger might do some damage, and the plate mail will occasionally stop all the damage from a longsword swung by the same guy. It also lets the defender get to do something other than just write down how many hitpoints he lost :p Under this rule, magical bonuses to armor add directly to DR, so +2 plate stops 1d8+2 points. As noted, this still won't be alot against big monsters and power-attackers. Maybe make the damage received in the range of >= Touch and < Full AC be halved before applying this DR. Having Shield add to Touch AC means spellcaster touch attacks, trips, grapples, ect will be harder to accomplish. But then, that may not be a bad thing ;) [/QUOTE]
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