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Help me make an icy dragon's lair!
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<blockquote data-quote="Kyramus" data-source="post: 1338243" data-attributes="member: 7072"><p>hmmmm</p><p>1) Series of caverns that have stalagtites and stalagmites, where it forces the characters to stay flying. Have dragon be a level above them and knock some of the ceiling down to close off the exit and close off the entrance.</p><p>Summon a few ice elementals.</p><p></p><p>2) symbols of insanity. summon monster 8. nice scary tactic, they are insane they might kill each other but they won't be able to really work well together while getting ambushed.</p><p></p><p>3) shrink a whole bunch of stalactites using shrink item. have the dragon put it into a catapult with an enchantment that dispells the shrink spell once they leave the cup of the catapult. Instant field of ice ballista (non-magical cone of cold but more deadlier, i wonder how shrapnel works when it gets shrinked since that would mean more shrapnel)</p><p></p><p>4) Tiny Hut in the middle of a cavern. A place of safety? maybe. I Happen to be watching James Bond last night, Die Another Day. There was a comment that the human element makes a natural balance of hot and cold for the Ice palace. Now imagine if a trap was made with the HUMAN/WARM BLOODED element is in play. They walk into the cavern, stay in the hut. rest. BOOM stalactites from the ceiling covered by illusion that has been hacked a little start crashing down on the hut. X where the hut is. lol</p><p></p><p>5) Several Potions marked Cure potions are in face gaseous form. The glee of the dragon flapping it's wings and blowing the characters about and they can't do anything.</p><p></p><p>6) Enlarge Person, Mass. Hmm while they walk over ice????</p><p></p><p>7)Dragon is on the other side of a thick ice wall with improved invis with holes on the wall. Holes are just for line of sight. Prismatic spray, finger of death, magic missile, etc.</p><p></p><p>8) Dragon plays cat and mouse. hit and run tactics. It may take days before they actually corner him into a finale fight.</p><p></p><p>9) dragon created a simulacrum of himself. He's actually off doing something else, leaving the simulacrum to take care of the heroes.</p><p></p><p>10) Dimensional Anchor all over the place so that the heroes can't just teleport. Dragon knows all the secret hiding places so he could invis, walk outside of the anchor influences and teleport if needs be.</p><p></p><p></p><p>Just some random brainstorming while at work on a snow day. hope this helps.</p></blockquote><p></p>
[QUOTE="Kyramus, post: 1338243, member: 7072"] hmmmm 1) Series of caverns that have stalagtites and stalagmites, where it forces the characters to stay flying. Have dragon be a level above them and knock some of the ceiling down to close off the exit and close off the entrance. Summon a few ice elementals. 2) symbols of insanity. summon monster 8. nice scary tactic, they are insane they might kill each other but they won't be able to really work well together while getting ambushed. 3) shrink a whole bunch of stalactites using shrink item. have the dragon put it into a catapult with an enchantment that dispells the shrink spell once they leave the cup of the catapult. Instant field of ice ballista (non-magical cone of cold but more deadlier, i wonder how shrapnel works when it gets shrinked since that would mean more shrapnel) 4) Tiny Hut in the middle of a cavern. A place of safety? maybe. I Happen to be watching James Bond last night, Die Another Day. There was a comment that the human element makes a natural balance of hot and cold for the Ice palace. Now imagine if a trap was made with the HUMAN/WARM BLOODED element is in play. They walk into the cavern, stay in the hut. rest. BOOM stalactites from the ceiling covered by illusion that has been hacked a little start crashing down on the hut. X where the hut is. lol 5) Several Potions marked Cure potions are in face gaseous form. The glee of the dragon flapping it's wings and blowing the characters about and they can't do anything. 6) Enlarge Person, Mass. Hmm while they walk over ice???? 7)Dragon is on the other side of a thick ice wall with improved invis with holes on the wall. Holes are just for line of sight. Prismatic spray, finger of death, magic missile, etc. 8) Dragon plays cat and mouse. hit and run tactics. It may take days before they actually corner him into a finale fight. 9) dragon created a simulacrum of himself. He's actually off doing something else, leaving the simulacrum to take care of the heroes. 10) Dimensional Anchor all over the place so that the heroes can't just teleport. Dragon knows all the secret hiding places so he could invis, walk outside of the anchor influences and teleport if needs be. Just some random brainstorming while at work on a snow day. hope this helps. [/QUOTE]
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