Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Help me make my fellow player squirm
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mo" data-source="post: 1661440" data-attributes="member: 1268"><p>One of the joys of a role play heavy campaign is having to make difficult decisions in situations where ethical, material and fraternal concerns pull your character in all sorts of contradictory directions. It is in this spirit that I would like some advice.</p><p> </p><p> </p><p> </p><p>I have a character, Mourne, who is a grey elf, neutral Aristo 1 / Conjurer 5 / Alienist 5. He is very smart, lacks social grace, and thinks that his own rather mad truth, rather than authority, makes the laws by which he should act. He is currently building a large tower in a small city where he intends to conduct all sorts of research into monstrous things from other planes, and build a museum to display the various critters he as captured or killed over the years. He is also pathologically afraid of insects.</p><p> </p><p> </p><p> </p><p>One of his fellows, Ishtar, is a paladin 11, who is a holy warrior of an persecuted ethnic minority. He is interested in serving the best interests of his people and his god (Bahumut) (as you would expect). He is currently engaged in hunting a red dragon which is occupying land sacred to his people. He is righteous and judicious, willing to endure some degree of personal moral and ethical compromise in order to serve the best interests of his people.</p><p> </p><p> </p><p> </p><p>Generally the two get on well, but their world views are radically different and a great thing about the current campaign is the tension between the two, who are both fairly committed to maintaining their friendship – they need each other. I have a few ideas for things which Mourne could do to draw out these tensions (for the sake fun in the game).</p><p> </p><p> </p><p> </p><p>One involves the current state of the Paladin – he’s dead – and we're on our way to visit his high priest to get him back. We’re currently broke (a uber-Rust Monster destroyed most of our front line characters’ gear. See the monster <a href="http://www.enworld.org/forums/showthread.php?t=44315&page=8&pp=20" target="_blank">here</a> ), and I though that a robbery might need to be carried out to get the 10,000 needed for the resurrection. The Paladin is then brought back, in time to deal with the Dragon, but via un-lawful acts.</p><p> </p><p> </p><p> </p><p>The other thing is Mourne’s fear of insects. He is currently researching a magic virus to kill off all the insects that live anywhere near his home. It is contagious necromantic disease. This will probably have result in Druids and the like suddenly taking a greater interest in Mourne, his friends and his actions. Will the Paladin step in to help?</p><p> </p><p> </p><p> </p><p>Any other ideas for difficult situations?</p></blockquote><p></p>
[QUOTE="mo, post: 1661440, member: 1268"] One of the joys of a role play heavy campaign is having to make difficult decisions in situations where ethical, material and fraternal concerns pull your character in all sorts of contradictory directions. It is in this spirit that I would like some advice. I have a character, Mourne, who is a grey elf, neutral Aristo 1 / Conjurer 5 / Alienist 5. He is very smart, lacks social grace, and thinks that his own rather mad truth, rather than authority, makes the laws by which he should act. He is currently building a large tower in a small city where he intends to conduct all sorts of research into monstrous things from other planes, and build a museum to display the various critters he as captured or killed over the years. He is also pathologically afraid of insects. One of his fellows, Ishtar, is a paladin 11, who is a holy warrior of an persecuted ethnic minority. He is interested in serving the best interests of his people and his god (Bahumut) (as you would expect). He is currently engaged in hunting a red dragon which is occupying land sacred to his people. He is righteous and judicious, willing to endure some degree of personal moral and ethical compromise in order to serve the best interests of his people. Generally the two get on well, but their world views are radically different and a great thing about the current campaign is the tension between the two, who are both fairly committed to maintaining their friendship – they need each other. I have a few ideas for things which Mourne could do to draw out these tensions (for the sake fun in the game). One involves the current state of the Paladin – he’s dead – and we're on our way to visit his high priest to get him back. We’re currently broke (a uber-Rust Monster destroyed most of our front line characters’ gear. See the monster [url="http://www.enworld.org/forums/showthread.php?t=44315&page=8&pp=20"]here[/url] ), and I though that a robbery might need to be carried out to get the 10,000 needed for the resurrection. The Paladin is then brought back, in time to deal with the Dragon, but via un-lawful acts. The other thing is Mourne’s fear of insects. He is currently researching a magic virus to kill off all the insects that live anywhere near his home. It is contagious necromantic disease. This will probably have result in Druids and the like suddenly taking a greater interest in Mourne, his friends and his actions. Will the Paladin step in to help? Any other ideas for difficult situations? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Help me make my fellow player squirm
Top