Help me make my new campaign!

Sir Elton

First Post
The D20 System is what I'm going to use. Here are the rules: Come up with new campaign bylines (basic ideas) by combining books from my RPG library together. I'm having a hard time trying not to rip Tolkien, so I thought I would enlist you all.

Format is Byline Title in Bold, (books in parenthesis) and then a small description of the idea. For instance:

Cthulhu-Shui (Call of Cthulhu, Feng Shui, and d20 Modern): The PCs are a bunch of Hong Kong Action Movie Characters whos mission is to fight the Secret War to prevent Mythos cultists in taking Feng Shui sites. MAJOR CTHULHU BUTT KICKING ACTION!

The Books that I have in my library which count include:
d20 Call of Cthulhu
Tenchi Muyo! RPG and Resource Book
Deadlands! original
Heirs to Merlin
GURPS Atlantis
GURPS Imperial Rome
GURPS Mars
GURPS Religion
GURPS Space
GURPS Iluminati
GURPS Yrth (also known as GURPS Fantasy).
BLUE PLANET
Dragonlance CS
Dragonstar
Forgotten Realms CS
Soveriegn Stone
Rokugan d20
Feng Shui
Beyond the Wall (Pendragon Supplement on Arthurian Scotland)
Pagan Shore (Arthurian Ireland)
Land of Giants (Beowulf Germania and Scandinavia)
HR The Celts
HR Rome
HR Charlemagne's Paladins
Sengoku

D&D 3.E Core Books and 3.5 SRD. D20 modern SRD.
 
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Sir Elton said:
The D20 System is what I'm going to use. Here are the rules: Come up with new campaign bylines (basic ideas) by combining books from my RPG library together. I'm having a hard time trying not to rip Tolkien, so I thought I would enlist you all.

The Books that I have in my library which count include:
d20 Call of Cthulhu
Tenchi Muyo! RPG and Resource Book
Deadlands! original
Heirs to Merlin
GURPS Atlantis
GURPS Imperial Rome
GURPS Mars
GURPS Space
GURPS Iluminati
GURPS Yrth (also known as GURPS Fantasy).
BLUE PLANET
Dragonlance CS
Forgotten Realms CS
Soveriegn Stone
Rokugan d20
Feng Shui
Beyond the Wall (Pendragon Supplement on Arthurian Scotland)
Pagan Shore (Arthurian Ireland)
Land of Giants (Beowulf Germania and Scandinavia)
HR The Celts
HR Rome
HR Charlemagne's Paladins
Sengoku

D&D 3.E Core Books and 3.5 SRD.


I figure you don't want us using all those books, which is good because combining Blue Planet and GURPS Mars might be a trick.


However.....


The campaign takes place on Earth in the year 40 A.D. The Illuminati (or ancient ancestor thereof) is concerned with Rome's dauntless might and attempt to enlist arcane aid. Magic on Earth is tricky at best, however they give it a go. They attempt to open a gateway to a strange dimension to bring forth beasts and let them loose on the Empire to cause havoc. Now where this gateway ends up is up to you, but I'd suggest an asian-themed world with high magic (e.g. Rokugan).

The plan works, however the fabric between the two realities is not a perfect puncture, it is more of a rip. And it becomes fairly easy to travel back and forth between the two worlds where the ley lines on Earth intersect. The Romans don't suspect (or know of) the Illumanati so they mistake the monsterous incursion for a strage invasion from another world and respond in kind. The delicate balance of the Rokugan is suddenly upset by these forigners who seem to have appeared out of nowhere at random points (the rips started on Earth so they align with Earth's ley lines and not to any rational point on Rokugan).

I'd give the Earth folks a bit of an advantage. Say a starting feat that gives them a bonus to magical effects due to their non-magical heritiage. The characters must start as non-magical, but they can take magical levels as the game progresses and they learn the ways of the occult. I'll leave access to divine magic up to you, but I'd downplay it.

Howzat?
 

Sounds okay. ROME INVADES ROKUGAN!, well sort a. Anyone else for suggestions? The field is open. :D

Wait a minute. Doesn't this fit best in D&D Rules?
 
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A gnome or other small and usually uncharismatic race is actually the space princess of a long lost bloodline, crashed long ago in the land of Dead/Giants/Pagan/Atlantis and is fawned over by half a dozen or so guys who for whatever reason all love this little weirdo. They are all connected to each other some how, such as one being a prince of the same land the gnome comes from, plus one is a mad necromancer who created another who is a walking talking construct, etc for the rest. And it all takes place in an upside down tower that fell out of the sky and got stuck in the earth, so everybody sees the bottom of the tower, but it is over grown and appears to be a raised garden giant toad stool.
 
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Check out the Define a genre thread. The Bunnies and Barrows game is my favorite -- Watership Down meets Call of Cthulhu.

I also like to combine Watership Down with Blackhawk Down for that matter...
 

Joshua Dyal said:
Check out the Define a genre thread. The Bunnies and Barrows game is my favorite -- Watership Down meets Call of Cthulhu.

I also like to combine Watership Down with Blackhawk Down for that matter...
Thanks, I read that thread. :D
 




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