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<blockquote data-quote="Tequila Sunrise" data-source="post: 6660952" data-attributes="member: 40398"><p>Thank you both for those explanations! I think from here, it's just a matter of me experimenting with fail-forward, getting feedback from the group, and then refining.</p><p></p><p>Rules-wise, I'll be using something like the +/-5 rule...except maybe for random combat encounter mini-SCs. I initially thought 'Oh, at-will attack bonus is the natural way to abstract all of a PC's combat abilities into a single check. But then I thought 'Wait, that unduly rewards the 'gotta have a 20 attack stat at 1st level' mentality.' So then I thought 'Well, why not 1d20 + each PC's highest two stats?' And then I was like 'Wait, the whole point of 4e is that everyone is good at combat! Why am I trying to apply specific stats to a combat abstraction?! Players might as well roll unmodified d20s, with the option to spend dailies for extra successes!' But then I thought 'Or I could use the DW 2d6...' And <em>then</em> I was like '...But that would make things inconsistent with the d20 system. Argh!' <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Tequila Sunrise, post: 6660952, member: 40398"] Thank you both for those explanations! I think from here, it's just a matter of me experimenting with fail-forward, getting feedback from the group, and then refining. Rules-wise, I'll be using something like the +/-5 rule...except maybe for random combat encounter mini-SCs. I initially thought 'Oh, at-will attack bonus is the natural way to abstract all of a PC's combat abilities into a single check. But then I thought 'Wait, that unduly rewards the 'gotta have a 20 attack stat at 1st level' mentality.' So then I thought 'Well, why not 1d20 + each PC's highest two stats?' And then I was like 'Wait, the whole point of 4e is that everyone is good at combat! Why am I trying to apply specific stats to a combat abstraction?! Players might as well roll unmodified d20s, with the option to spend dailies for extra successes!' But then I thought 'Or I could use the DW 2d6...' And [I]then[/I] I was like '...But that would make things inconsistent with the d20 system. Argh!' :p [/QUOTE]
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