Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
Help me make WotC adventures better.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stoat" data-source="post: 5108425" data-attributes="member: 16786"><p>Another point. I know you have Dungeon Tiles to sell, and I suppose its a good idea to use them in adventures. But use them smart.</p><p></p><p>Let me direct you to Web of Chains from Dungeon 168. This is a pretty terrible adventure anyway, but the maps are drek.</p><p></p><p>1. Encounter E3. The map on page 15 is entirely too small for four large monsters. The trench/ditch makes little sense and is poorly placed. It's obviously only there because you have a tile with a chasm on it. Also note that this is a 3 page encounter, defeating the purpose of the Delve Format.</p><p></p><p>2. Encounter G1. "Although represented on the map as two parallel rivers, this is in fact one waterway 4 squares wide." Look at this map and be ashamed. </p><p></p><p>3. Encounters G2 and G3. Use of dungeon tiles just makes these maps look ugly. Especially weird is the way the background abruptly changes around the tower from grass to dirt and the fact that the walls don't look anything like walls. </p><p></p><p>On the other hand, I found most of the maps in Dungeon Delves to be good looking, creatively shaped and interesting.</p></blockquote><p></p>
[QUOTE="Stoat, post: 5108425, member: 16786"] Another point. I know you have Dungeon Tiles to sell, and I suppose its a good idea to use them in adventures. But use them smart. Let me direct you to Web of Chains from Dungeon 168. This is a pretty terrible adventure anyway, but the maps are drek. 1. Encounter E3. The map on page 15 is entirely too small for four large monsters. The trench/ditch makes little sense and is poorly placed. It's obviously only there because you have a tile with a chasm on it. Also note that this is a 3 page encounter, defeating the purpose of the Delve Format. 2. Encounter G1. "Although represented on the map as two parallel rivers, this is in fact one waterway 4 squares wide." Look at this map and be ashamed. 3. Encounters G2 and G3. Use of dungeon tiles just makes these maps look ugly. Especially weird is the way the background abruptly changes around the tower from grass to dirt and the fact that the walls don't look anything like walls. On the other hand, I found most of the maps in Dungeon Delves to be good looking, creatively shaped and interesting. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Help me make WotC adventures better.
Top