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<blockquote data-quote="Kurtomatic" data-source="post: 5118101" data-attributes="member: 85486"><p>Outside the delve format, I think this thread has some strong, awesome consensus about what a lot of us would like to see in future WotC adventures. Woot.</p><p></p><p>Now I think we'd kinda like to know what the devs think. Complicating this somewhat, is the fact that Rodney has multiple instances of this topic around the net, with varying results:</p><ul> <li data-xf-list-type="ul"><a href="http://community.wizards.com/wotc_rodney/blog/2010/03/04/help_me_make_our_adventures_better!" target="_blank">WotC Blog</a></li> <li data-xf-list-type="ul"><a href="http://forum.rpg.net/showthread.php?t=502610" target="_blank">RPGnet</a></li> </ul><p>BTW, inside the delve format, can I suggest that when you're holding a hammer, everything looks like a nail?</p><p></p><p>Just for funsies, let's imagine a shorter adventure product that offers no more than a single level of advancement, features generous use of the delve layout, tactical poster map, and all the quick-play bells and whistles. </p><p></p><p>Then imagine a longer format adventure product providing more than one level of advancement that only uses two-page tactical delve layouts for the really key, critical encounters. It also includes lots of optional encounters due to enhanced exploration options and meaningful player choices; these encounters use an abbreviated (dare I say, more traditional) format that allows page-space for the kinds of richer adventure development that we're asking for in this thread. You could even stick some extra delve layouts and other quick-play/newbie aids for this product in DDI as web-enhancments.</p><p></p><p>Some encounter entries should only be a paragraph long. It's okay, we can handle it! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p><p></p><p>P.S. How's your <a href="http://www.obsidianportal.com/campaign/forgotten-realms-the-savage-north" target="_blank">Savage North</a> campaign doing? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Kurtomatic, post: 5118101, member: 85486"] Outside the delve format, I think this thread has some strong, awesome consensus about what a lot of us would like to see in future WotC adventures. Woot. Now I think we'd kinda like to know what the devs think. Complicating this somewhat, is the fact that Rodney has multiple instances of this topic around the net, with varying results: [LIST] [*][URL="http://community.wizards.com/wotc_rodney/blog/2010/03/04/help_me_make_our_adventures_better!"]WotC Blog[/URL] [*][URL="http://forum.rpg.net/showthread.php?t=502610"]RPGnet[/URL] [/LIST] BTW, inside the delve format, can I suggest that when you're holding a hammer, everything looks like a nail? Just for funsies, let's imagine a shorter adventure product that offers no more than a single level of advancement, features generous use of the delve layout, tactical poster map, and all the quick-play bells and whistles. Then imagine a longer format adventure product providing more than one level of advancement that only uses two-page tactical delve layouts for the really key, critical encounters. It also includes lots of optional encounters due to enhanced exploration options and meaningful player choices; these encounters use an abbreviated (dare I say, more traditional) format that allows page-space for the kinds of richer adventure development that we're asking for in this thread. You could even stick some extra delve layouts and other quick-play/newbie aids for this product in DDI as web-enhancments. Some encounter entries should only be a paragraph long. It's okay, we can handle it! :cool: P.S. How's your [URL="http://www.obsidianportal.com/campaign/forgotten-realms-the-savage-north"]Savage North[/URL] campaign doing? ;) [/QUOTE]
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