Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Help me making a L2 Leader (Possibly an Artificer)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shin Okada" data-source="post: 5196595" data-attributes="member: 1956"><p>I am to make a new L2 Leader PC for upcoming online D&D 4e games. There will be 4 PCs of each role (controller, defender, leader & striker). We will play one combat encounter per evening and will play 3 times, once per week.</p><p></p><p>Most of the published supplements are allowed but some of them cannot be used as they are not yet translated into Japanese. I can have, per DMG suggestion, one L1 item, one L2 item, one L3 item and 360gp, plus any mundane gears such as standard adventurer's kit.</p><p></p><p>There is only about a week to the first game. So I guess I cannot observe other players' characters beforehand much. So I am thinking of making a versatile and yet tough leader.</p><p></p><p>My current plan is a human artificer who uses a Farbond Spellblade Fullblade as a melee weapon, ranged weapon & implement (IOW, for all the powers).</p><p></p><p>Would you please give me suggestions and (if it is useful) some criticizm?</p><p></p><p>Suggestion of completely different build are also welcomed, too. As long as that is a fun and useful leader PC.</p><p></p><p>Race: Human</p><p>Ability Score: Str 10, Con 14, Dex 10, Int 20, Wis 11, Cha 8</p><p>Trained Skills: Arcana (+11), Dungeoneering (+6), Heal (+6), History (+11), Perception (+6), Thievery (+6)</p><p>Feats: Arcane Reserves, Weapon Proficiency (Fullblade), Implement Proficiency (Heavy Blade)</p><p>Powers:</p><p> At-Will: Aggravating Weapon (Weapon, Melee/Ranged)</p><p> At-Will: Magic Weapon (Weapon, Melee/Ranged)</p><p> At-Will: Static Shock (Implement, Ranged 5)</p><p> Encounter: Scouring Weapon (Weapon, Melee/Ranged)</p><p> Daily: Life-Trapping Darts (Implement, Ranged 10)</p><p> Utility: Swift Mender (Encounter)</p><p>Equipment: </p><p> +1 Farbond Spellblade Fullblade (L2)</p><p> Some +1 Leather Armor (L1+)</p><p> Some +1 Neck Slot Item (L1+)</p><p> and something else</p><p></p><p>Defense: AC 19, Fort 16, Ref 18, Will 14</p><p>hp: 31</p><p>Healing Surge per Day: 8</p><p></p><p>This character will use Scouring Weapon as the first attack of the encounter. Then mainly use Magic Weapon as either melee or ranged weapon power. Attack +11/1d12+6 damage (plus 2 from Arcane Reserve) with bonus to allies will not be that bad.</p></blockquote><p></p>
[QUOTE="Shin Okada, post: 5196595, member: 1956"] I am to make a new L2 Leader PC for upcoming online D&D 4e games. There will be 4 PCs of each role (controller, defender, leader & striker). We will play one combat encounter per evening and will play 3 times, once per week. Most of the published supplements are allowed but some of them cannot be used as they are not yet translated into Japanese. I can have, per DMG suggestion, one L1 item, one L2 item, one L3 item and 360gp, plus any mundane gears such as standard adventurer's kit. There is only about a week to the first game. So I guess I cannot observe other players' characters beforehand much. So I am thinking of making a versatile and yet tough leader. My current plan is a human artificer who uses a Farbond Spellblade Fullblade as a melee weapon, ranged weapon & implement (IOW, for all the powers). Would you please give me suggestions and (if it is useful) some criticizm? Suggestion of completely different build are also welcomed, too. As long as that is a fun and useful leader PC. Race: Human Ability Score: Str 10, Con 14, Dex 10, Int 20, Wis 11, Cha 8 Trained Skills: Arcana (+11), Dungeoneering (+6), Heal (+6), History (+11), Perception (+6), Thievery (+6) Feats: Arcane Reserves, Weapon Proficiency (Fullblade), Implement Proficiency (Heavy Blade) Powers: At-Will: Aggravating Weapon (Weapon, Melee/Ranged) At-Will: Magic Weapon (Weapon, Melee/Ranged) At-Will: Static Shock (Implement, Ranged 5) Encounter: Scouring Weapon (Weapon, Melee/Ranged) Daily: Life-Trapping Darts (Implement, Ranged 10) Utility: Swift Mender (Encounter) Equipment: +1 Farbond Spellblade Fullblade (L2) Some +1 Leather Armor (L1+) Some +1 Neck Slot Item (L1+) and something else Defense: AC 19, Fort 16, Ref 18, Will 14 hp: 31 Healing Surge per Day: 8 This character will use Scouring Weapon as the first attack of the encounter. Then mainly use Magic Weapon as either melee or ranged weapon power. Attack +11/1d12+6 damage (plus 2 from Arcane Reserve) with bonus to allies will not be that bad. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Help me making a L2 Leader (Possibly an Artificer)
Top