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Help me mess with the party's Tempest
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<blockquote data-quote="Lobo Lurker" data-source="post: 2411605" data-attributes="member: 25172"><p>Have a low-level spellcaster SHATTER his scimitar. It won't get rid of his attacks, but it will reduce them. Or have the cleric controlling the undead around it warded with the SANCTUARY spell... or the Magic Circle vs. (whatever Tempests alignment is) spell.</p><p></p><p>An invisible summoner (maybe with a wand) will 1) let the player do his thing and 2) wear him down. You just need to find a way to keep the other party members away from the invisible summoner.</p><p></p><p>You could even be deceptive... have the only 'living' Bad-Booty amongst a group of undead actually BE undead (vampire?).</p><p></p><p>And with all that dual-wielding & crit dealing. You can always throw him up against a living opponant with the Combat Expertise feat, coupled with Fighting Defensively that's a +7 to AC. There have to be a few other tricks that can be pulled with this one. Maybe a pair of these guys and thier power-attacking, glaive-weilding, & Large and In-Charge friend behind them.</p><p></p><p>I personally prefer solutions that allow the player to have thier fun, but still prove challengeing (without feeling like a giant tennis shoe falling out of the sky and killing the player... proof of DM frustration in our 2nd Edition days).</p><p></p><p><span style="color: Plum"><strong>EDIT</strong>: <em>Illusions would probabily frustrate this guy too.</em></span></p></blockquote><p></p>
[QUOTE="Lobo Lurker, post: 2411605, member: 25172"] Have a low-level spellcaster SHATTER his scimitar. It won't get rid of his attacks, but it will reduce them. Or have the cleric controlling the undead around it warded with the SANCTUARY spell... or the Magic Circle vs. (whatever Tempests alignment is) spell. An invisible summoner (maybe with a wand) will 1) let the player do his thing and 2) wear him down. You just need to find a way to keep the other party members away from the invisible summoner. You could even be deceptive... have the only 'living' Bad-Booty amongst a group of undead actually BE undead (vampire?). And with all that dual-wielding & crit dealing. You can always throw him up against a living opponant with the Combat Expertise feat, coupled with Fighting Defensively that's a +7 to AC. There have to be a few other tricks that can be pulled with this one. Maybe a pair of these guys and thier power-attacking, glaive-weilding, & Large and In-Charge friend behind them. I personally prefer solutions that allow the player to have thier fun, but still prove challengeing (without feeling like a giant tennis shoe falling out of the sky and killing the player... proof of DM frustration in our 2nd Edition days). [COLOR=Plum][B]EDIT[/B]: [I]Illusions would probabily frustrate this guy too.[/I][/COLOR] [/QUOTE]
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