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Help me min/max this character concept please.
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<blockquote data-quote="iwatt" data-source="post: 933153" data-attributes="member: 11085"><p>Seems this is a popular build. My feats are all going towards combat by the way. </p><p></p><p>Barbarian <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> . Yep, that 40' base move will keep me out of range of most rivals. Besides, you never know when a little rage is gonna help. The xtra movement also helps on jump checks, which coupled with the duelists acrobatic attack option means that Barb is the way to go. Thanx guys.</p><p></p><p>So now I think my current build will be the one I mentioned previously up till 5th Level. Then 6th level I start the following path to power:</p><p></p><p>Rog3/Fight2/ Barb1: Ambidexterity BAB:5</p><p>Rog3/Fight2/ Barb1/Glad1: Improved feint BAB:6</p><p></p><p>From here onwards I'd go straight duelist. I still believe improved feint is a worthwile ability for this character, although the cannot be flanked would also rock. Hamstring has got me thinking. I hate when those suckers try to get away, besides I can really kick ass in a duel if I cut down on my rival's mobility while I'm streaking in and out.</p><p></p><p> About the only use I see to ambidexterity besides fullfilling a requisite is to be able to say:</p><p></p><p>" Ha, I'm not really left handed either"</p><p> when fighting another swashbuckler atop a cliff I've just climbed up <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> .</p><p></p><p>The only trouble with this build is that my willpower get's stagnated. But I do get pretty strong Fort and Ref saves.</p><p></p><p>Level 8 Rog3/Fight2/ Barb1/Glad1/Duel1 (what a mouthful)</p><p>BFS: +7 BRS: +5 BWS:+1</p><p></p><p>Well, they'll probably try to charm the big guy first hopefully.</p><p></p><p>By the way, using a 32 point buy system, how would you distribute the abilities. Wisdom will be a dump stat (compulsive gambler!) and strength the next one as well. Con is never a dump stat, and this character needs Dex, Int, Cha, Con, Str, Wis ; in that order I believe. I'll have to roll for the abilities, but a good point buy strategy as a guide will help me a lot.</p><p></p><p>You guys have been great. Keep the suggestiosn coming. Try to convince me to give up gladiator for barb 2.</p></blockquote><p></p>
[QUOTE="iwatt, post: 933153, member: 11085"] Seems this is a popular build. My feats are all going towards combat by the way. Barbarian :D . Yep, that 40' base move will keep me out of range of most rivals. Besides, you never know when a little rage is gonna help. The xtra movement also helps on jump checks, which coupled with the duelists acrobatic attack option means that Barb is the way to go. Thanx guys. So now I think my current build will be the one I mentioned previously up till 5th Level. Then 6th level I start the following path to power: Rog3/Fight2/ Barb1: Ambidexterity BAB:5 Rog3/Fight2/ Barb1/Glad1: Improved feint BAB:6 From here onwards I'd go straight duelist. I still believe improved feint is a worthwile ability for this character, although the cannot be flanked would also rock. Hamstring has got me thinking. I hate when those suckers try to get away, besides I can really kick ass in a duel if I cut down on my rival's mobility while I'm streaking in and out. About the only use I see to ambidexterity besides fullfilling a requisite is to be able to say: " Ha, I'm not really left handed either" when fighting another swashbuckler atop a cliff I've just climbed up :D . The only trouble with this build is that my willpower get's stagnated. But I do get pretty strong Fort and Ref saves. Level 8 Rog3/Fight2/ Barb1/Glad1/Duel1 (what a mouthful) BFS: +7 BRS: +5 BWS:+1 Well, they'll probably try to charm the big guy first hopefully. By the way, using a 32 point buy system, how would you distribute the abilities. Wisdom will be a dump stat (compulsive gambler!) and strength the next one as well. Con is never a dump stat, and this character needs Dex, Int, Cha, Con, Str, Wis ; in that order I believe. I'll have to roll for the abilities, but a good point buy strategy as a guide will help me a lot. You guys have been great. Keep the suggestiosn coming. Try to convince me to give up gladiator for barb 2. [/QUOTE]
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