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Help me name my campaign setting!
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<blockquote data-quote="Nellisir" data-source="post: 1396267" data-attributes="member: 70"><p>I need a new name for my current "under-construction" campaign setting -- The Misting/Misty Lands doesn't quite cut it.</p><p></p><p>It's a heroic, "against overpowering odds", sort of place. Big heros, big villains. I'm drawing alot of inspiration from FFG's Dawnforge setting. It's not a sterotypical medieval setting. More Scandinavian than English.</p><p></p><p>There are alot of Norse, Germanic, Celtic, Finnish, & Russian influences.</p><p></p><p>It was once the homeland of two human races, the Aesdin and the Vandin. Fell sorcerers from the south incited and united the ancient foes of the humans, the giants and goblins, and drove the Aesdin and Vandin south, through the Kameurhorn Mountains and into Honduar (the Hollow Land), but the alliance collapsed before the final blow could be administered. The giants and goblins remain in control of the land above the mountains, and control the northern ends of the passes, while the humans are trapped in the Hollow Land and control the southern edge of the passes.</p><p></p><p>Campaign races include dwarves (who control under the mountain), liosilven & treailven, gnomes, one or two "tree" races (magpine, dark woodsmen?), and one or two giantish races...plus humans.</p><p> </p><p>Questions or suggestions?</p><p></p><p>Thanks,</p><p>Nell.</p></blockquote><p></p>
[QUOTE="Nellisir, post: 1396267, member: 70"] I need a new name for my current "under-construction" campaign setting -- The Misting/Misty Lands doesn't quite cut it. It's a heroic, "against overpowering odds", sort of place. Big heros, big villains. I'm drawing alot of inspiration from FFG's Dawnforge setting. It's not a sterotypical medieval setting. More Scandinavian than English. There are alot of Norse, Germanic, Celtic, Finnish, & Russian influences. It was once the homeland of two human races, the Aesdin and the Vandin. Fell sorcerers from the south incited and united the ancient foes of the humans, the giants and goblins, and drove the Aesdin and Vandin south, through the Kameurhorn Mountains and into Honduar (the Hollow Land), but the alliance collapsed before the final blow could be administered. The giants and goblins remain in control of the land above the mountains, and control the northern ends of the passes, while the humans are trapped in the Hollow Land and control the southern edge of the passes. Campaign races include dwarves (who control under the mountain), liosilven & treailven, gnomes, one or two "tree" races (magpine, dark woodsmen?), and one or two giantish races...plus humans. Questions or suggestions? Thanks, Nell. [/QUOTE]
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