Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Help me name three classes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Irda Ranger" data-source="post: 4534262" data-attributes="member: 1003"><p>I've started a bit of a project which may prove too great for me, but I hope you might take a moment to help me in a small way. I am working on an RPG of personal design and I have come to a very important step: naming the classes. There are only four, so this won't take long.</p><p></p><p>We can skip the first class (magic-user) because my only choice here is which of the many good choices I have to choose from (Wizard, Mage, Sorcerer, Magician, etc.) I will use. Lots of choices is good.</p><p></p><p>The three melee sorts are being a problem though because they are broadly conceived classes. I will describe their fighting style and role, and the names I have chosen (but am not entirely happy with) and hope for good feedback.</p><p></p><p>Class #1 - the Tank.</p><p></p><p>This guy is the weapon & board specialist. If I felt like ripping off Monte Cook I could call him "Armiger" or "Warmain". In 4E-speak he's the Defender, but I don't want to suggest that his only role is to protect the other PCs. Also, Fighter is too broad (everyone fights).</p><p></p><p>Because sword & board is his "thing" I've been using "<span style="color: DarkOrange">Shieldsman</span>", as the heavily armored warriors of history (Roman Legions, Crusaders, Hoplites, etc.) always had shields (unless they were fighting in a dense pike formation, which is quite rare in D&D). Of the three I think this one is named the most appropriately, but I am open to other suggestions.</p><p></p><p></p><p>Class #2 - the DPS guy.</p><p></p><p>Hand-eye coordination and careful strikes are this guy's trademark. The Monte Cook ripoff here would be Unfettered. He's a Striker in 4e lingo (though that's too broad, like Fighter), and equally capable with TWF, archery and dueling with rapier and buckler. Mainly he just doesn't use heavy shields and armor.</p><p></p><p>Because he's good with anything where careful strikes beats brute force a lot of the regular names I see bandied about (such as Duelist) are inappropriate because it rules out Legolas. Likewise, "Archer" rules out Inigo Montoya. And this class should allow both of those builds. I have been using "<span style="color: DarkOrange">Marksman</span>", but I am not satisfied with it.</p><p></p><p></p><p>Class #3 - The "<span style="color: DarkOrange">Irregular</span>"</p><p></p><p>That's the name I've been using. Unlike the Shieldsman and Marksman (who do regular damage), the Irregular is about neutralizing a single opponent using Trip, Disarm, Unarmed Attack, Grapple, Backstab, Strangle, and other "unconventional" tactics. He's Jason Bourne, Bruce Lee, and/or Batman. </p><p></p><p>I don't like "Martial Artist" because (even if the terms are linguistically neutral) the term has become too associated with Eastern martial arts and Mr. Miyagi. Monk is worse. I don't want any brain freeze from preventing someone from playing a Greek Pankration competitor or a Holy Assassin of Sultan Rashid (all of whom should be good builds under this class).</p><p></p><p>So, any suggestions for any one or all three?</p></blockquote><p></p>
[QUOTE="Irda Ranger, post: 4534262, member: 1003"] I've started a bit of a project which may prove too great for me, but I hope you might take a moment to help me in a small way. I am working on an RPG of personal design and I have come to a very important step: naming the classes. There are only four, so this won't take long. We can skip the first class (magic-user) because my only choice here is which of the many good choices I have to choose from (Wizard, Mage, Sorcerer, Magician, etc.) I will use. Lots of choices is good. The three melee sorts are being a problem though because they are broadly conceived classes. I will describe their fighting style and role, and the names I have chosen (but am not entirely happy with) and hope for good feedback. Class #1 - the Tank. This guy is the weapon & board specialist. If I felt like ripping off Monte Cook I could call him "Armiger" or "Warmain". In 4E-speak he's the Defender, but I don't want to suggest that his only role is to protect the other PCs. Also, Fighter is too broad (everyone fights). Because sword & board is his "thing" I've been using "[COLOR="DarkOrange"]Shieldsman[/COLOR]", as the heavily armored warriors of history (Roman Legions, Crusaders, Hoplites, etc.) always had shields (unless they were fighting in a dense pike formation, which is quite rare in D&D). Of the three I think this one is named the most appropriately, but I am open to other suggestions. Class #2 - the DPS guy. Hand-eye coordination and careful strikes are this guy's trademark. The Monte Cook ripoff here would be Unfettered. He's a Striker in 4e lingo (though that's too broad, like Fighter), and equally capable with TWF, archery and dueling with rapier and buckler. Mainly he just doesn't use heavy shields and armor. Because he's good with anything where careful strikes beats brute force a lot of the regular names I see bandied about (such as Duelist) are inappropriate because it rules out Legolas. Likewise, "Archer" rules out Inigo Montoya. And this class should allow both of those builds. I have been using "[COLOR="DarkOrange"]Marksman[/COLOR]", but I am not satisfied with it. Class #3 - The "[COLOR="DarkOrange"]Irregular[/COLOR]" That's the name I've been using. Unlike the Shieldsman and Marksman (who do regular damage), the Irregular is about neutralizing a single opponent using Trip, Disarm, Unarmed Attack, Grapple, Backstab, Strangle, and other "unconventional" tactics. He's Jason Bourne, Bruce Lee, and/or Batman. I don't like "Martial Artist" because (even if the terms are linguistically neutral) the term has become too associated with Eastern martial arts and Mr. Miyagi. Monk is worse. I don't want any brain freeze from preventing someone from playing a Greek Pankration competitor or a Holy Assassin of Sultan Rashid (all of whom should be good builds under this class). So, any suggestions for any one or all three? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Help me name three classes
Top