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Help me nerf the druid
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<blockquote data-quote="StreamOfTheSky" data-source="post: 5249657" data-attributes="member: 35909"><p>Battle Clerics only needed a decent str, dex was a total dump stat ("My class gives me full plate proficiency"), and EVERYONE wanted Con. The cleric buff spells gave them full BAB, large size, and some stat boosts, a 12 or 14 str was perfectly workable and you could still afford a high wis and good con with that.</p><p></p><p>Druids in 3.5 needed Wis and Con, and some Dex, as getting into a fight out of wildshape is a common possibility and not going last rocks. If you're actually starting at level 1, or below level 6 even, Druids needed respectable Str and Dex to just not be useless for those levels. They weren't much less stat dependent than clerics (divine metamagic abusing clerics need charisma, but am I supposed to feel bad about that?), and definitely no less so than sorcerers and wizards.</p><p></p><p></p><p></p><p>Wait...you think wildshape needs nerfing, but don't mind blatantly breaking the rules to let the companion get other feats? Did PF change the definition of what it means to be an "animal"? If an animal has Int 3+, it is no longer an animal, but a magical beast. Which means you'd lose it as your companion just the same as if you cast Awaken on it. You can't give your companion an Int boost. Again, unless PF changed the definition of animal.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 5249657, member: 35909"] Battle Clerics only needed a decent str, dex was a total dump stat ("My class gives me full plate proficiency"), and EVERYONE wanted Con. The cleric buff spells gave them full BAB, large size, and some stat boosts, a 12 or 14 str was perfectly workable and you could still afford a high wis and good con with that. Druids in 3.5 needed Wis and Con, and some Dex, as getting into a fight out of wildshape is a common possibility and not going last rocks. If you're actually starting at level 1, or below level 6 even, Druids needed respectable Str and Dex to just not be useless for those levels. They weren't much less stat dependent than clerics (divine metamagic abusing clerics need charisma, but am I supposed to feel bad about that?), and definitely no less so than sorcerers and wizards. Wait...you think wildshape needs nerfing, but don't mind blatantly breaking the rules to let the companion get other feats? Did PF change the definition of what it means to be an "animal"? If an animal has Int 3+, it is no longer an animal, but a magical beast. Which means you'd lose it as your companion just the same as if you cast Awaken on it. You can't give your companion an Int boost. Again, unless PF changed the definition of animal. [/QUOTE]
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