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Help me nerf the druid
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<blockquote data-quote="Kaisoku" data-source="post: 5250370" data-attributes="member: 58447"><p>Yes, they did. I mean this in all politeness, but it'd be a good idea to reread the class if you are going to make judgments on it.</p><p></p><p>Pathfinder also lets you decide what skills and feats it gets (which it didn't seem to in 3.5e, at least not to the degree of versatility we have now).</p><p></p><p>This is all basically to say that the Animal Companion is not a toss away ability it might have once been considered.</p><p></p><p>.</p><p></p><p>Regarding "battle" casters...</p><p></p><p>Honestly, wildshape now simply gives the Druid a similar buff to combat abilities that a Cleric can buff. There are some differences (more utility, longer lasting, but not quite as much of a boost to attack and damage, etc).</p><p></p><p>In 3.5e, a druid could<em> literally</em> tank their physical scores in favour of wildshaping into a holy terror with 30+ Str and 20+ Con, etc.</p><p>There was no way to limit this without breaking some verisimilitude. I'm glad Druids can still turn into the creature they want (for at least utility and roleplay, if not for the gobs of combat stats it once could).</p></blockquote><p></p>
[QUOTE="Kaisoku, post: 5250370, member: 58447"] Yes, they did. I mean this in all politeness, but it'd be a good idea to reread the class if you are going to make judgments on it. Pathfinder also lets you decide what skills and feats it gets (which it didn't seem to in 3.5e, at least not to the degree of versatility we have now). This is all basically to say that the Animal Companion is not a toss away ability it might have once been considered. . Regarding "battle" casters... Honestly, wildshape now simply gives the Druid a similar buff to combat abilities that a Cleric can buff. There are some differences (more utility, longer lasting, but not quite as much of a boost to attack and damage, etc). In 3.5e, a druid could[I] literally[/I] tank their physical scores in favour of wildshaping into a holy terror with 30+ Str and 20+ Con, etc. There was no way to limit this without breaking some verisimilitude. I'm glad Druids can still turn into the creature they want (for at least utility and roleplay, if not for the gobs of combat stats it once could). [/QUOTE]
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Help me nerf the druid
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