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Help me on an idea for 1st level characters
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<blockquote data-quote="synecdoche" data-source="post: 893358" data-attributes="member: 11977"><p>Borrow from mythology:</p><p></p><p>A kingdom (that the PCs are from) was recently conquered by another kingdom (that the PCs are being held in). The "master" kingdom demands that the conquered kingdom send them a grop of xx people every year for sacrifice to some god/monster. </p><p></p><p>The kingdom the PCs are from deals with this by having some kind of lottery every months/six months/year and this time around, the PCs were the big "winners." Now they have been transported to the enemy land and are awaiting their fate.</p><p></p><p>It sounds like you already have an initial adventure in mind, but if you don't, this gives you one; the PCs can either escape or fight the monster that they are going to be sacrificed to.</p><p></p><p>It also gives you a plot you can use for a much larger campaign theme: liberating the conquered kingdom from the oppressive overlords.</p><p></p><p>-dave</p></blockquote><p></p>
[QUOTE="synecdoche, post: 893358, member: 11977"] Borrow from mythology: A kingdom (that the PCs are from) was recently conquered by another kingdom (that the PCs are being held in). The "master" kingdom demands that the conquered kingdom send them a grop of xx people every year for sacrifice to some god/monster. The kingdom the PCs are from deals with this by having some kind of lottery every months/six months/year and this time around, the PCs were the big "winners." Now they have been transported to the enemy land and are awaiting their fate. It sounds like you already have an initial adventure in mind, but if you don't, this gives you one; the PCs can either escape or fight the monster that they are going to be sacrificed to. It also gives you a plot you can use for a much larger campaign theme: liberating the conquered kingdom from the oppressive overlords. -dave [/QUOTE]
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