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Help me out. PoL. Why don't small towns get overrun?
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<blockquote data-quote="Derren" data-source="post: 4145883" data-attributes="member: 2518"><p>There is no reason why the human towns would not be overrun or, at best, enslaved by other monsters.</p><p>Thanks to 4Es Diablo design the monsters are much stronger than normal humans because they are made to challenge PCs which are special. That means the chances for the town fending off monsters is very slim.</p><p>At the same time it is not possible to barricade yourself in a well defended fort because to support a larger population you need a lot of area for farming. But the technology level is also too high to be able to be self reliant and effective. You need iron weapons, chain mails, well made leather armor and whatever rituals need to successfully combat the monsters. So trade is a must, but in a PoL setting its also rather impossible to do.</p><p></p><p>So when a player asks why the town is still standing and free the only answers you can give are things like</p><p>"The monsters are too stupid to realize that they can destroy/enslave it"</p><p>"There is some magical aura around it to keep non plot monsters away"</p><p>And the always classic "Shut up, its a game" answer which will probably seemuch use in 4E.</p></blockquote><p></p>
[QUOTE="Derren, post: 4145883, member: 2518"] There is no reason why the human towns would not be overrun or, at best, enslaved by other monsters. Thanks to 4Es Diablo design the monsters are much stronger than normal humans because they are made to challenge PCs which are special. That means the chances for the town fending off monsters is very slim. At the same time it is not possible to barricade yourself in a well defended fort because to support a larger population you need a lot of area for farming. But the technology level is also too high to be able to be self reliant and effective. You need iron weapons, chain mails, well made leather armor and whatever rituals need to successfully combat the monsters. So trade is a must, but in a PoL setting its also rather impossible to do. So when a player asks why the town is still standing and free the only answers you can give are things like "The monsters are too stupid to realize that they can destroy/enslave it" "There is some magical aura around it to keep non plot monsters away" And the always classic "Shut up, its a game" answer which will probably seemuch use in 4E. [/QUOTE]
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Help me out. PoL. Why don't small towns get overrun?
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