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Help me out. PoL. Why don't small towns get overrun?
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<blockquote data-quote="Graf" data-source="post: 4145939" data-attributes="member: 3087"><p>Basically we just see things completely differently.</p><p></p><p>DnD is largely about fighting evil creatures. If Orcs are just like humans with the same predjucies and capacities then I, as a player, don't want to play in a game where I hunt them down and kill them for fun and profit.</p><p>-If- I did I'd be playing <a href="http://en.wikipedia.org/wiki/Violence:_The_Roleplaying_Game_of_Egregious_and_Repulsive_Bloodshed" target="_blank">Violence </a> in a fantasy setting.</p><p></p><p>I don't want to play/run that sort of game.</p><p>I don't want to play/run a setting where all creatures are just humans-in-rubber masks.</p><p></p><p>So the monsterous humanoids in my games (and I think DnD in general) aren't just like humans. They're... well... monsters.</p><p></p><p>I respect that you don't run your games that way, but again, I think it veers away from DnD and traditional fantasy.</p><p></p><p>At the same time I despise the idea that "oh, there different races so their only possible response, no matter how disadvantageous for them, upon encountering another group is homicidal rage".</p><p></p><p>And I'm -really- not sure how to respond to your suggestion that the default human condition is that competing racial groups wipe each other out. Your insinuation aside open violent conflict isnt the most probable outcome. </p><p></p><p>So I see them as monsters but not insipidly stupid monsters.</p></blockquote><p></p>
[QUOTE="Graf, post: 4145939, member: 3087"] Basically we just see things completely differently. DnD is largely about fighting evil creatures. If Orcs are just like humans with the same predjucies and capacities then I, as a player, don't want to play in a game where I hunt them down and kill them for fun and profit. -If- I did I'd be playing [url=http://en.wikipedia.org/wiki/Violence:_The_Roleplaying_Game_of_Egregious_and_Repulsive_Bloodshed]Violence [/url] in a fantasy setting. I don't want to play/run that sort of game. I don't want to play/run a setting where all creatures are just humans-in-rubber masks. So the monsterous humanoids in my games (and I think DnD in general) aren't just like humans. They're... well... monsters. I respect that you don't run your games that way, but again, I think it veers away from DnD and traditional fantasy. At the same time I despise the idea that "oh, there different races so their only possible response, no matter how disadvantageous for them, upon encountering another group is homicidal rage". And I'm -really- not sure how to respond to your suggestion that the default human condition is that competing racial groups wipe each other out. Your insinuation aside open violent conflict isnt the most probable outcome. So I see them as monsters but not insipidly stupid monsters. [/QUOTE]
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Help me out. PoL. Why don't small towns get overrun?
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