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Help me plan a jailbreak!
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<blockquote data-quote="Dungeoneer" data-source="post: 5474342" data-attributes="member: 91777"><p>We're down a couple players for this weekend's session of our Dark Sun campaign, so I'm going to run a one-shot with my remaining players. This one shot will still be set on Athas, but before the campaign started. One of the PCs is a slave gladiator who was freed during the revolution in Tyr. We'll be flashing back to an attempted jailbreak by him and two of his friends.</p><p></p><p>I don't have a lot of time this week to plan, though, so I thought I'd crowdsource it! So if you've got an idea for cool encounters, skill challenges, NPCs or plot-twists for a jailbreak, I'd love to hear them!</p><p></p><p><strong>Setup:</strong></p><p></p><ul> <li data-xf-list-type="ul">There are three PCs. It's likely that none of them will be a leader.</li> <li data-xf-list-type="ul">They are imprisoned in the City of Tyr before the fall of Kalak.</li> <li data-xf-list-type="ul">One of the PCs has a backstory that involves being tortured in prison by an unusually sadistic halfling.</li> <li data-xf-list-type="ul">One day while the PCs are exercising in the prison yard someone whispers to them that there will be a distraction in a few minutes and that if they make a break for it and move fast, they will find the two sets of heavily guarded gates leading out of the compound open.</li> <li data-xf-list-type="ul">The PCs have no idea that a revolution is about to free all the slaves.</li> <li data-xf-list-type="ul">We have <strong>ONE SESSION </strong>to do this!</li> </ul><p>The last point is probably the most important: time is of the essence. This one-shot has to be pretty short. This group is still finding their legs in 4e combat, so I estimate that even with a smaller-than-usual group of PCs we can get through three combats at <em>most</em>, and one of those had better be pretty lightweight. </p><p></p><p>Also, failure <em>is </em>an option. Should the party get wiped their escape attempt failed and they remained in prison until the revolution. Should they escape, it will prove to be on the day of the revolution, which should provide an exciting end to their adventure!</p><p></p><p>I now open the floor to the creative minds of this forum! Idears?</p></blockquote><p></p>
[QUOTE="Dungeoneer, post: 5474342, member: 91777"] We're down a couple players for this weekend's session of our Dark Sun campaign, so I'm going to run a one-shot with my remaining players. This one shot will still be set on Athas, but before the campaign started. One of the PCs is a slave gladiator who was freed during the revolution in Tyr. We'll be flashing back to an attempted jailbreak by him and two of his friends. I don't have a lot of time this week to plan, though, so I thought I'd crowdsource it! So if you've got an idea for cool encounters, skill challenges, NPCs or plot-twists for a jailbreak, I'd love to hear them! [B]Setup:[/B] [LIST] [*]There are three PCs. It's likely that none of them will be a leader. [*]They are imprisoned in the City of Tyr before the fall of Kalak. [*]One of the PCs has a backstory that involves being tortured in prison by an unusually sadistic halfling. [*]One day while the PCs are exercising in the prison yard someone whispers to them that there will be a distraction in a few minutes and that if they make a break for it and move fast, they will find the two sets of heavily guarded gates leading out of the compound open. [*]The PCs have no idea that a revolution is about to free all the slaves. [*]We have [B]ONE SESSION [/B]to do this! [/LIST] The last point is probably the most important: time is of the essence. This one-shot has to be pretty short. This group is still finding their legs in 4e combat, so I estimate that even with a smaller-than-usual group of PCs we can get through three combats at [I]most[/I], and one of those had better be pretty lightweight. Also, failure [I]is [/I]an option. Should the party get wiped their escape attempt failed and they remained in prison until the revolution. Should they escape, it will prove to be on the day of the revolution, which should provide an exciting end to their adventure! I now open the floor to the creative minds of this forum! Idears? [/QUOTE]
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