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General Tabletop Discussion
*Dungeons & Dragons
help me play with prestige classses/paragon paths
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<blockquote data-quote="GMforPowergamers" data-source="post: 6362335" data-attributes="member: 67338"><p>OK, so we all know the D&D team are thinking about prestige classes, but are unsure of what to do with them. I figure that since we now have the basic rules, and some lucky sobs even have the PHB...fewer still have it and the MM, we could bat around some idea's.</p><p></p><p></p><p>For the point of this discussion (inless someone objects) I would say both PCs and PPs are multi class only classes that have prereqs. </p><p></p><p>is there a space in 5e for them, or is the subclass all we need? Well my thought is that (yes without even seeing a phb yet) there is some cool space left for them.</p><p></p><p>My thoughts are knights of line from dragon lance as bigger Prestige classes would work, and alsosome of the 3.5 ones just brought forward.'</p><p></p><p></p><p></p><p></p><p>my first homebrew one I am looking at (suggestion and critics welcome...just please be nice about critics)</p><p></p><p>a Knight hood of mystic warriors (why yes I know what an eldritch knight is thank you) from a long forgotten time that will reappear.</p><p></p><p>prereqs:</p><p>Must have a second attack</p><p>Must be able to cast 2nd level arcane spells</p><p>Must be knighted and trained by another knight of atleast 3rd level in this class</p><p></p><p></p><p>this class gives d8 hp</p><p>For multi class purposes this class counts as a full 1-1 spellcaster class</p><p></p><p>level 1- Mystic Link you can choose a weapon and spend 24hrs meditating and bonding with it. From this point forward that weapon is considered a focus for spell casting, and on a crit deals +1d4 damage of an element of your choosing)</p><p></p><p>Level 2- Battle concentration although not a spell per say this feature does use up your concentration. As long as you maintain it up to 1 min per character level you gain a floating plus equal to half your class level. At the beginning of every turn you may break that bonus up to one of 4 ways:</p><p> + to Attack and Damage</p><p> + to AC and Saves</p><p> + to DC of spell Saves</p><p> regen that many hp up to a max of half hp</p><p></p><p>Level 3- Bonus spell- You gain a bonus spell known that can be of a level equal to your highest spell slot from ANY spell list.</p><p></p><p>Level 4- Improved mystic link Your weapon now always deals +1d4 of an element of your chossing in battle, but on a crit it increases to +1d6</p><p></p><p>Level 5- Bonus spell- You gain a bonus spell known that can be of a level equal to your highest spell slot from ANY spell list.</p><p></p><p></p><p>It is kinda like an old school bladesinger...</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 6362335, member: 67338"] OK, so we all know the D&D team are thinking about prestige classes, but are unsure of what to do with them. I figure that since we now have the basic rules, and some lucky sobs even have the PHB...fewer still have it and the MM, we could bat around some idea's. For the point of this discussion (inless someone objects) I would say both PCs and PPs are multi class only classes that have prereqs. is there a space in 5e for them, or is the subclass all we need? Well my thought is that (yes without even seeing a phb yet) there is some cool space left for them. My thoughts are knights of line from dragon lance as bigger Prestige classes would work, and alsosome of the 3.5 ones just brought forward.' my first homebrew one I am looking at (suggestion and critics welcome...just please be nice about critics) a Knight hood of mystic warriors (why yes I know what an eldritch knight is thank you) from a long forgotten time that will reappear. prereqs: Must have a second attack Must be able to cast 2nd level arcane spells Must be knighted and trained by another knight of atleast 3rd level in this class this class gives d8 hp For multi class purposes this class counts as a full 1-1 spellcaster class level 1- Mystic Link you can choose a weapon and spend 24hrs meditating and bonding with it. From this point forward that weapon is considered a focus for spell casting, and on a crit deals +1d4 damage of an element of your choosing) Level 2- Battle concentration although not a spell per say this feature does use up your concentration. As long as you maintain it up to 1 min per character level you gain a floating plus equal to half your class level. At the beginning of every turn you may break that bonus up to one of 4 ways: + to Attack and Damage + to AC and Saves + to DC of spell Saves regen that many hp up to a max of half hp Level 3- Bonus spell- You gain a bonus spell known that can be of a level equal to your highest spell slot from ANY spell list. Level 4- Improved mystic link Your weapon now always deals +1d4 of an element of your chossing in battle, but on a crit it increases to +1d6 Level 5- Bonus spell- You gain a bonus spell known that can be of a level equal to your highest spell slot from ANY spell list. It is kinda like an old school bladesinger... [/QUOTE]
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