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<blockquote data-quote="KrazyHades" data-source="post: 3390743" data-attributes="member: 48492"><p><strong>Coruvan's Field</strong></p><p></p><p>This is a small but surprisingly prosperous (for reasons explained later) farming community in the desert. Because of a local Faerie Ring, the land is covered in healthy green plants for a three mile radius. Outside of the radius, which has a sudden edge (rather than a gradual change) there is desert. In this community are farmers and, most notably, a large monastery built just outside the border of the Field (the name for the green circle).</p><p></p><p>The monastery, which is primarily made of hobgoblins, is famous for its hardened monks who spend weeks wandering the desert in search of visions. Some actually do find prophetic visions in the desert, as they sometimes come across holy areas of the desert. Such holy areas, which belong to the god <ENTER RELEVANT GOD HERE>, are only found in the most inhospitable and dangerous areas of the desert, and these areas shift as often as the sand-dunes themselves.</p><p></p><p>In the desert live feuding nomadic bands, all of which highly respect the monks. A monk could walk right through the hottest parts of a battle between two clans in a blood-feud, and he would remain completely untouched. To raise a weapon, fight, or take any violent action in the presence of one of the monks is forbidden, and if one does so, that person's own clan and family would exile him without mercy. The nomad clans sometimes stop in Coruvan's Field for a time, but do not remain, as it is not their home as the desert is. When they do come, they bring interesting and expensive trade goods.</p><p></p><p>Once every seven years ALL of the clans meet in Coruvan's Field for a three-month long period of peace and trade known as the Festival of Sand. There is entertainment, partying, and goodwill for the whole duration. Joy all around, as it were. None may fight; doing so carries the same penalties as fighting before a monk. This is also the only event where the monks are willing to trade THEIR goods, and they sell their own strange items. The clans bring their exotic and rare trade goods, and it is a trading event which draws many hundreds of merchants. The clansmen cut sharp deals, and here a merchant could make his fortune or lose it. The Festival of Sand brings in huge income to Coruvan's Field, and almost all of the inhabitants, despite being simple farmers, are well off, and some VERY rich.</p></blockquote><p></p>
[QUOTE="KrazyHades, post: 3390743, member: 48492"] [b]Coruvan's Field[/b] This is a small but surprisingly prosperous (for reasons explained later) farming community in the desert. Because of a local Faerie Ring, the land is covered in healthy green plants for a three mile radius. Outside of the radius, which has a sudden edge (rather than a gradual change) there is desert. In this community are farmers and, most notably, a large monastery built just outside the border of the Field (the name for the green circle). The monastery, which is primarily made of hobgoblins, is famous for its hardened monks who spend weeks wandering the desert in search of visions. Some actually do find prophetic visions in the desert, as they sometimes come across holy areas of the desert. Such holy areas, which belong to the god <ENTER RELEVANT GOD HERE>, are only found in the most inhospitable and dangerous areas of the desert, and these areas shift as often as the sand-dunes themselves. In the desert live feuding nomadic bands, all of which highly respect the monks. A monk could walk right through the hottest parts of a battle between two clans in a blood-feud, and he would remain completely untouched. To raise a weapon, fight, or take any violent action in the presence of one of the monks is forbidden, and if one does so, that person's own clan and family would exile him without mercy. The nomad clans sometimes stop in Coruvan's Field for a time, but do not remain, as it is not their home as the desert is. When they do come, they bring interesting and expensive trade goods. Once every seven years ALL of the clans meet in Coruvan's Field for a three-month long period of peace and trade known as the Festival of Sand. There is entertainment, partying, and goodwill for the whole duration. Joy all around, as it were. None may fight; doing so carries the same penalties as fighting before a monk. This is also the only event where the monks are willing to trade THEIR goods, and they sell their own strange items. The clans bring their exotic and rare trade goods, and it is a trading event which draws many hundreds of merchants. The clansmen cut sharp deals, and here a merchant could make his fortune or lose it. The Festival of Sand brings in huge income to Coruvan's Field, and almost all of the inhabitants, despite being simple farmers, are well off, and some VERY rich. [/QUOTE]
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