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Help me rate the CR of the UNDEAD CHAMPION TEMPLATE
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<blockquote data-quote="Beholder Bob" data-source="post: 1339007" data-attributes="member: 12866"><p>What CR do you think this sucker should have? Do you think it is balanced for play, too similar to other undead, what have you. Feedback desired.</p><p></p><p>Updated w edit - <span style="color: Yellow">UNDEAD CHAMPION TEMPLATE</span></p><p><span style="color: Yellow">This template is for monstrous or regular humanoids & giants. </span></p><p><span style="color: Yellow">Type: Type becomes Undead </span></p><p><span style="color: Yellow">HD: increase all to current & future HD to D12’s </span></p><p><span style="color: Yellow">AC: natural AC increases by 3 </span></p><p><span style="color: Yellow">Special Abilities: Retains all special abilities and qualities of the base creature as well as… </span></p><p><span style="color: Yellow">Aura of Terror SU Creature within 15’ (for the 1st time that day) make a WILL DC 10+ ½ HD +CHA mod or are shaken for 1 minute. </span></p><p><span style="color: Yellow">Circle of Suffering SU All living creatures in 15’ radius weep tears of blood, taking d4 damage each round. </span></p><p><span style="color: Yellow">Shout of Rage SU As a move action, shout in 20’ cone does 2d6 subdual damage & deafness for 1 minute, negate with FORT DC 10 + ½ HD + STR mod. This shout can be made every d4 R. </span></p><p><span style="color: Yellow">Damage Reduction SU 10/Silver </span></p><p><span style="color: Yellow">Unnatural Puissance EX Make 1 extra melee attack each round at highest bonus. </span></p><p><span style="color: Yellow">Turn Resistance +3 </span></p><p><span style="color: Yellow">Immune to Cold </span></p><p><span style="color: Yellow">Vampiric Healing SU regain 3 HP/melee attack made that inflicts 6+ damage in a single hit </span></p><p><span style="color: Yellow">Racial Skills: +8 Intimidate </span></p><p><span style="color: Yellow">Bonus Feats: Alertness, Great Fortitude, Improved Initiative </span></p><p><span style="color: Yellow">Abilities: Str +6, Dex +2, Wis +2, Cha +4. No CON </span></p><p><span style="color: Yellow">CR: Same as base creature +2 </span></p><p><span style="color: Yellow">ECL: +7</span></p><p><span style="color: Yellow">Treasure: double Standard </span></p><p><span style="color: Yellow">Alignment: Always Evil</span></p></blockquote><p></p>
[QUOTE="Beholder Bob, post: 1339007, member: 12866"] What CR do you think this sucker should have? Do you think it is balanced for play, too similar to other undead, what have you. Feedback desired. Updated w edit - [COLOR=Yellow]UNDEAD CHAMPION TEMPLATE This template is for monstrous or regular humanoids & giants. Type: Type becomes Undead HD: increase all to current & future HD to D12’s AC: natural AC increases by 3 Special Abilities: Retains all special abilities and qualities of the base creature as well as… Aura of Terror SU Creature within 15’ (for the 1st time that day) make a WILL DC 10+ ½ HD +CHA mod or are shaken for 1 minute. Circle of Suffering SU All living creatures in 15’ radius weep tears of blood, taking d4 damage each round. Shout of Rage SU As a move action, shout in 20’ cone does 2d6 subdual damage & deafness for 1 minute, negate with FORT DC 10 + ½ HD + STR mod. This shout can be made every d4 R. Damage Reduction SU 10/Silver Unnatural Puissance EX Make 1 extra melee attack each round at highest bonus. Turn Resistance +3 Immune to Cold Vampiric Healing SU regain 3 HP/melee attack made that inflicts 6+ damage in a single hit Racial Skills: +8 Intimidate Bonus Feats: Alertness, Great Fortitude, Improved Initiative Abilities: Str +6, Dex +2, Wis +2, Cha +4. No CON CR: Same as base creature +2 ECL: +7 Treasure: double Standard Alignment: Always Evil[/COLOR] [/QUOTE]
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Help me rate the CR of the UNDEAD CHAMPION TEMPLATE
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