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Help me run a Jurassic park spinoff
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<blockquote data-quote="Desdichado" data-source="post: 1096377" data-attributes="member: 2205"><p>There's quite a few new dinos in MMII, IIRC. For character builds, I can only offer generic advice. Sixth level isn't too high: my first d20 Modern session was six level too.</p><p></p><p>1) Leader -- Charismatic hero seems to be a must for this one. I'd give him a few levels of tough, fast or strong though; you want a capable leader, not just a likable one.</p><p>2) Demolitions -- you could go anywhere with this, really. To make the player more well rounded, i'd expand his role to "arms" expert -- maybe a fast hero that moves into Gunslinger, but give him an occupation that lets him pick Demolitions as a class skill and max out his ranks every level.</p><p>3) Heavy weapons -- soldier occupation (can't remember the exact name) with all kinds of weapons proficiency feats. Tough hero is probably the best class, or strong maybe, multi-classing into the Soldier advanced class.</p><p>4) Scout -- I'd say tough hero again. If you can get there, Soldier would be a good advanced class. Look for an occupation that has survival as a class skill, and take a feat or two like Track. This is actually fairly easy to build with just putting ranks in a skill or two and taking a feat or two. Remember, modern Rangers are army men, so they're soldiers first, outdoorsmen second.</p><p>5) Tech guy -- that's easy, Smart hero. Exactly what tech do you need to run around a jungle island, though?</p><p>6) Communications -- do you need a seperate guy for this?</p></blockquote><p></p>
[QUOTE="Desdichado, post: 1096377, member: 2205"] There's quite a few new dinos in MMII, IIRC. For character builds, I can only offer generic advice. Sixth level isn't too high: my first d20 Modern session was six level too. 1) Leader -- Charismatic hero seems to be a must for this one. I'd give him a few levels of tough, fast or strong though; you want a capable leader, not just a likable one. 2) Demolitions -- you could go anywhere with this, really. To make the player more well rounded, i'd expand his role to "arms" expert -- maybe a fast hero that moves into Gunslinger, but give him an occupation that lets him pick Demolitions as a class skill and max out his ranks every level. 3) Heavy weapons -- soldier occupation (can't remember the exact name) with all kinds of weapons proficiency feats. Tough hero is probably the best class, or strong maybe, multi-classing into the Soldier advanced class. 4) Scout -- I'd say tough hero again. If you can get there, Soldier would be a good advanced class. Look for an occupation that has survival as a class skill, and take a feat or two like Track. This is actually fairly easy to build with just putting ranks in a skill or two and taking a feat or two. Remember, modern Rangers are army men, so they're soldiers first, outdoorsmen second. 5) Tech guy -- that's easy, Smart hero. Exactly what tech do you need to run around a jungle island, though? 6) Communications -- do you need a seperate guy for this? [/QUOTE]
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Help me run a Jurassic park spinoff
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